Update 0.26: New maps, Optimization, Vulkan Support, Battle Effects and more!!

[img]{STEAM_CLAN_IMAGE}/42531213/469c4dc7d9eea968be07b9626f3afd805de1f361.png[/img] [h2][b]Greeting Strategists![/b][/h2] First of all, [b]thank you[/b] all for supporting the project and continuing to build such a [b]fantastic community[/b]. It is a pleasure to announce that [b]another update [/b]is available for Ancient Wars: Medieval Crusades. Below is the list with all the content of this [b]update[/b]: [list] [*] 2 New Maps: (3) A Violent Rush and (2) Two Ways [*] Added optimization to the game: 5% performance increase [*] Added support for Vulkan Api (brings a great performance improvement) [*] Added different stats to the horses of each civilization (to make each civilization even more asymmetrical) [*] Added Sparkles effects for when units fight [*] Added Weapon Trails for when units make a critical hit in battle [*] Added memory protection system for when using numerous spells simultaneously (Fixes a great number of crashes) [*] Spells now do not affect units that were previously affected and should not (for example units that are not controlled by any player) [*] Reduced the lag in multiplayer a little when the player does not have a good connection [*] Updated the font of some dialogues and messages with a more modern and beautiful one [*] Removed metal deposit in the campaign mission 4 that did not allow metal mines to be built on it [/list] I hope you like this update and feel free to give your feedback or any suggestions as always. [h2][b]Official Discord of the game:[/b][/h2][h2][b][url=https://discord.gg/xF45EuHvm8]Link[/url][/b][/h2]