Update 0.246 Now Available

Armored Warfare

Wage war against players around the world with an unstoppable arsenal of powerful armored combat vehicles. Use 300+ vehicles to engage in furious PvP tank combat, complete co-op missions, and crush your enemies on breathtaking maps, from scorching deserts to neon-drenched urban jungles.

Commanders! We are happy to announce that the [b]Update 0.246[/b] is now available! [img]{STEAM_CLAN_IMAGE}/31078546/5827b8ef16d2d741e3e629e016f787e923533237.png[/img] Please note that the Shockwave Season 0 is over and the mode is no longer available. Stay tuned for more info about our further plans for the Shockwave mode! [h2]List of Update 0.246 Changes[/h2] [b]Autocannon HE shell overhaul[/b] We are overhauling the High Explosive shells for autocannons (with notable exceptions such as AbramsX and Boxer RIWP) to do the following: [list] [*] HE shells will only deal full damage to unarmored or very lightly targets [*] Armored targets will be dealt no damage (or very limited damage) [*] The HE shells will deal a lot of damage to external modules such as tracks, guns and ERA/NERA elements [/list] [b]Seahawks Battle Path[/b] In this update, we are correcting several issues of the Seahawks Battle Path and its vehicles: [list] [*] VN20: Tracks no longer move faster than the wheels rotate [*] VN20: Many smaller visual fixes [*] Fixed the skills of commander Samuel Thorpe [/list] [b]Additional Vehicle Fixes and Updates[/b] With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you: [list] [*] Fixed the aiming point of multiple (almost all) artillery vehicles [*] AMX-30B2: Vehicle is no longer excessively dirty [*] BTR-82A: Fixed the door-opening animation for the improved armor configuration [*] BTR-82A: Small visual fixes [*] Challenger 2: Fixed an issue where the targeting was broken when playing with the Faugh a Ballagh skin [*] Challenger 2 ATDU: Returned the turret “roof” element to the vehicle and its skins [*] Challenger 2 ATDU: Fixed the Honey Badger skin that was missing a camouflage part around the gun [*] M1: Increased the amount of ammunition carried from 50 to 56 [*] M1A1: Increased the amount of ammunition carried from 48 to 50 [*] M1A1 AIM: Increased the amount of ammunition carried from 48 to 50 [*] M1A1 Storm: Increased the amount of ammunition carried from 48 to 50 [*] M1A2: Increased the amount of ammunition carried from 48 to 50 [*] M1A2: Fixed the look of the SEP v3 PL skin [*] M1A2C: Increased the amount of ammunition carried from 48 to 50 [*] M1A2C Hades: Increased the amount of ammunition carried from 48 to 50 [*] M1128 Stryker: Increased the amount of ammunition carried from 50 to 63 [*] Puma: Small visual fixes on the Panzergrenadier skin [*] T-72M2 Wilk: The Half-Restored skin gun cover now has the correct color [*] T-90M Proryv: Fixed the excessive dirt covering ERA elements [*] XM1: Increased the amount of ammunition carried from 50 to 56 [*] XM1A3: Increased the amount of 120mm ammunition carried from 50 to 60 [*] XM1A3: Fixed the M1A3 skin icon [/list] [b]General Changes[/b] [list] [*] Fixed several reasons causing the game to crash [*] Returned the true Fullscreen option to the graphics settings [*] Lieutenant bot vehicles are now spawning correctly in PvE missions [*] Bonus rewards for long queues are now working correctly [*] Fixed several localization issues [/list]