Changes:
[list]
[*] Furnace (Our Biggest Enemy) [b]HOPEFULLY[/b] fixed
[*] Furnace UI updated
[*] Fixed orange tint on metal nodes
[*] Gigatrat can no longer be damaged before he is able to attack
[*] Removed waves on shoreline until a later date to help with performance
[*] Rat sounds are now linked to SFX volume
[*] Rats attack after being damaged
[*] Rat Feet stick to the ground :)
[*] Rats sprint when a target is found
[*] UI updates to tooltips
[*] Inventory Colour Changes
[*] Pump Shotgun sounds linked to SFX volume
[*] Pump Shotgun texture fixed on world model
[*] New particle effects when hitting trees
[*] Deleted unused assets
[*] Update to Gigatrat lever particle effect
[*] Bounty/Bulletin Board Added to town square
[*] Furnace and Crafting Table Resized
[*] Options Menu Overhaul
[*] Added Keybinding Menu
[*] Added Sounds and Particle Effects to Magic Rats
[*] Player sprinting SFX fixed
[*] Amounts that can be gathered from individual nodes increased
[*] Tutorial Added
[/list]
Known Issues:
- Some systems struggling with performance
- Duplication Bugs
The best way to keep up to date with our development, and support us also, is via our Patreon:
[url=https://www.patreon.com/RiceCrab]RiceCrab Studios Patreon[/url]
Here you can vote in polls, and perhaps even get early access to playtesting builds.
I must say again, only do this if you can!
Thank you guys, and especially those who left all those kind reviews both positive and negative!
Love,
[b]Crab[/b]