Update 0.1.66

[img]{STEAM_CLAN_IMAGE}/45193475/0b95bff84bb9b91affd7e8467d2fad9d7057731e.png[/img] This is the last weekend for the playtest! We’d love your final feedback before we shut it down on Monday, Oct 22nd, at 4pm EST. [h2]Summary[/h2] [list] [*] Changed Cast animation flow to no longer wait for a Spell Lines animations to completely finish before moving onto the next Spell Lines animations [*] Added toasts when new Help Entries are unlocked [*] Added sub-text to the Rune Bundle popup and Forbidden Scroll Bundle popup [*] Added a tooltip to the Rune Inventory button [*] Added Dusk feedback when Earth runes are destroyed with Distortion Lens [*] Added more Tutorial improvements [*] Added Notification Pips to the Collections Screen and menu buttons [*] Added Notification Pips to the Help menu button on the main menu and Help button in game [*] Added an error message popup if you try to use a Scroll of Destruction on runes that would make the column inventory go below the minimum number of runes [*] Updated copied Empty Boxes to also copy it's empty slot effect [*] Updated Scroll / Forbidden Scroll art [*] Updated button disabled states to make them differ more from enabled buttons [*] Updated Donation Box effect to: +1 Coin for every Match that contains a Light Rune [*] Updated New Game Screen to show off features coming in Early Access [*] Updated Hide Shop/Chest button to say Spellbook [*] Updated naming of Chests to Bundles [*] Updated Tutorial to not force you into the game on first load [*] Updated Sell flow to use drag and drop rather than a button click [*] Updated visuals on Level Select for Elite, Act Boss, and Final Boss cards [*] Updated Drag bounds for Trinkets/Consumables to better improve accidentally swapping Trinkets when moving Trinkets to the Gem Shop [*] Updated Faberge Egg tooltip description when it can be used [*] Updated the Leaderboard visuals [*] Added Spell Line previews when hovering a Spell Line Bookmark [*] Held Runes now get re-Held after using a Scroll [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed an issue where the error message for Greed was incorrect when your inventory was at the minimum Rune count [*] Fixed an issue where Skipping Stone would cause the Spell Line tooltip previews to error [*] Fixed an issue where having multiple Seed Pack's wouldn't show the correct +Match value in the Spell Line tooltips [*] Fixed an issue where Runes in the Rune Smasher shop could have their amulets visually disappear when destroying a Rune [*] Fixed an issue where continuing a game that was left on the Level Complete screen showed the coin value you would be at after collecting it [*] Fixed an issue where Holster scrolls granted holds would be removed if used in a shop [*] Fixed an issue where Necromantic Amulets would destroy runes without taking into account the Rune Inventory minimum [*] Fixed an issue where fighting Slythera a second time would cause the visuals to not animate for the meditate button [*] Fixed an issue where Bosses that added amulets would play the Add Amulet animation for all Runes with amulets [*] Fixed an issue where Gem animations could cause an error upon exiting the game to the main menu [*] Fixed an issue where Boss cards in Level Select would have a tooltip shown by default [*] Fixed an issue where number displays for trinkets and runes could have the most recent text below previously triggered text, making it not legible [*] Fixed an issue where Brontis could target and destroy runes in a column that was at the minimum number of runes [*] Fixed an issue where tooltips on the Game End screen were erroring [*] Fixed an issue where other language locales would cause a soft lock [*] Fixed an issue where the Scroll of Destruction would cause on error when used on an empty Rune [*] Fixed an issue where the Damage Breakdown Popup would show Spell Lines 4 and 5 when fighting Spider [*] Fixed an issue where Chameleon Tail would not duplicate Helping Hand properly [*] Fixed an issue where coins could desync after gaining lots of coins from a cast [*] Fixed an issue where game controls could be on the screen at the wrong time [*] Fixed an issue where aura's caused damage numbers to stick on the screen during a cast [*] Fixed an issue where Scroll of the Ram could move Vypras frozen Rune [*] Fixed an issue with hovering Spell Line Bookmarks would play the match highlight animation when casting [*] Fixed an issue in The Gemweaver where you could place the same Trinket in both transfer gem slots [/list]