[img]{STEAM_CLAN_IMAGE}/45193475/0b95bff84bb9b91affd7e8467d2fad9d7057731e.png[/img]
This is the last weekend for the playtest!
We’d love your final feedback before we shut it down on Monday, Oct 22nd, at 4pm EST.
[h2]Summary[/h2]
[list]
[*] Changed Cast animation flow to no longer wait for a Spell Lines animations to completely finish before moving onto the next Spell Lines animations
[*] Added toasts when new Help Entries are unlocked
[*] Added sub-text to the Rune Bundle popup and Forbidden Scroll Bundle popup
[*] Added a tooltip to the Rune Inventory button
[*] Added Dusk feedback when Earth runes are destroyed with Distortion Lens
[*] Added more Tutorial improvements
[*] Added Notification Pips to the Collections Screen and menu buttons
[*] Added Notification Pips to the Help menu button on the main menu and Help button in game
[*] Added an error message popup if you try to use a Scroll of Destruction on runes that would make the column inventory go below the minimum number of runes
[*] Updated copied Empty Boxes to also copy it's empty slot effect
[*] Updated Scroll / Forbidden Scroll art
[*] Updated button disabled states to make them differ more from enabled buttons
[*] Updated Donation Box effect to: +1 Coin for every Match that contains a Light Rune
[*] Updated New Game Screen to show off features coming in Early Access
[*] Updated Hide Shop/Chest button to say Spellbook
[*] Updated naming of Chests to Bundles
[*] Updated Tutorial to not force you into the game on first load
[*] Updated Sell flow to use drag and drop rather than a button click
[*] Updated visuals on Level Select for Elite, Act Boss, and Final Boss cards
[*] Updated Drag bounds for Trinkets/Consumables to better improve accidentally swapping Trinkets when moving Trinkets to the Gem Shop
[*] Updated Faberge Egg tooltip description when it can be used
[*] Updated the Leaderboard visuals
[*] Added Spell Line previews when hovering a Spell Line Bookmark
[*] Held Runes now get re-Held after using a Scroll
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed an issue where the error message for Greed was incorrect when your inventory was at the minimum Rune count
[*] Fixed an issue where Skipping Stone would cause the Spell Line tooltip previews to error
[*] Fixed an issue where having multiple Seed Pack's wouldn't show the correct +Match value in the Spell Line tooltips
[*] Fixed an issue where Runes in the Rune Smasher shop could have their amulets visually disappear when destroying a Rune
[*] Fixed an issue where continuing a game that was left on the Level Complete screen showed the coin value you would be at after collecting it
[*] Fixed an issue where Holster scrolls granted holds would be removed if used in a shop
[*] Fixed an issue where Necromantic Amulets would destroy runes without taking into account the Rune Inventory minimum
[*] Fixed an issue where fighting Slythera a second time would cause the visuals to not animate for the meditate button
[*] Fixed an issue where Bosses that added amulets would play the Add Amulet animation for all Runes with amulets
[*] Fixed an issue where Gem animations could cause an error upon exiting the game to the main menu
[*] Fixed an issue where Boss cards in Level Select would have a tooltip shown by default
[*] Fixed an issue where number displays for trinkets and runes could have the most recent text below previously triggered text, making it not legible
[*] Fixed an issue where Brontis could target and destroy runes in a column that was at the minimum number of runes
[*] Fixed an issue where tooltips on the Game End screen were erroring
[*] Fixed an issue where other language locales would cause a soft lock
[*] Fixed an issue where the Scroll of Destruction would cause on error when used on an empty Rune
[*] Fixed an issue where the Damage Breakdown Popup would show Spell Lines 4 and 5 when fighting Spider
[*] Fixed an issue where Chameleon Tail would not duplicate Helping Hand properly
[*] Fixed an issue where coins could desync after gaining lots of coins from a cast
[*] Fixed an issue where game controls could be on the screen at the wrong time
[*] Fixed an issue where aura's caused damage numbers to stick on the screen during a cast
[*] Fixed an issue where Scroll of the Ram could move Vypras frozen Rune
[*] Fixed an issue with hovering Spell Line Bookmarks would play the match highlight animation when casting
[*] Fixed an issue in The Gemweaver where you could place the same Trinket in both transfer gem slots
[/list]