Update 0.1.2

Gone: Survival

Gone Survival is a first-person survival game for one player. Where you have many opportunities and a completely open world

[img]{STEAM_CLAN_IMAGE}/37394164/e6c78e1a2cef5ed35ccaf633770fd47394f5562c.png[/img] Hello to all survivors! We apologize immediately for the delayed update! Many bugs and glitches were fixed. Several mechanics have also been reworked. If you have any questions or concerns, you can describe them in the "Sections for Bugs" discussion. A keyboard layout change will be added soon. Full list of changes: -Fixed issue with saving on most devices due to path -Redesigned mechanics of tree felling and stone mining -Added achievements -Slightly redesigned crafting interface -Added the ability to rotate objects during construction -Redesigned game sounds -Fixed bug when ESC, did not close inventory, but opened pause menu -Added the ability to parse almost every item. To do this, you must be in the anvil interface. When parsing, there is a chance that it will turn out to get some of the items from which the item was created. -The construction of a building requires a different amount of resources -Fixed torch (sound, sparks, glow, etc.) -Items found in zombies now have an random. Depending on what the zombie found while walking on the map -Fixed bug when trees grew in the house -Added a circle of status when mining something -Added random spawn animals and zombies -In the chests, loot is replenished over time -Fixed a bug when there was no room in the inventory and when crafting or lifting things, they disappeared -Added the ability to clamp the button to increase and decrease the number of items for crafting -Fix a bug when Airdrop appeared outside the coverage area (behind high walls full of radiation) -After collecting AirDrop, it disappears -Added effect when hit in a zombie or animal -Added a notification when a player tried to break something with the wrong tool -Was work was done on item descriptions -Fixed bug with infinite and sterals -Added tips on what to put in stoves and other tools -Fixed bug of impossibility to break the tent, campfire, bed, etc. -Fixed animations, damage, the number of lives of animals and zombies -Fixed slightly flying asphalt in some places -Coster at work now deals damage if you come very close to it -Increased volume of chests -Fixed bug with flying stones -Bugs with radiation have been fixed -Fixed flickering of some objects A bit of FAQ: • When you exit the game, energy saving lamp goes out • To make the house light, it is necessary to put a torch in it (this can be done in the Bulding Hammer menu) • Learn what can be made of what • Make an ax better or a pick and you will mine more • Weapons can be reload by transferring cartridges to it • In order to take half the stack, hold down the SHIFT key and move the desired item to another cell in the inventory • To quickly transfer items from any storage to inventory, you need to hold down the SHIFT key and click on this item or stack of items