Upcoming Updates - Offline Pause, Difficulty, and More

Wolfenstein: Youngblood

Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Team up with a friend or play solo as one of BJ Blazkowicz’s twin daughters and wield a powerful arsenal of new weapons, gadgets, and abilities to liberate Paris from the Nazis.

[img]{STEAM_CLAN_IMAGE}/34783734/c85396242aabbda767e6eb1d2568ff33d0393ee2.png[/img] Hello everyone! We’d like to thank all our players who have provided us with their thoughts and constructive opinions on Wolfenstein: Youngblood. We’ve been carefully listening your concerns and frustrations, and the Machine Games team has been diligently working on updating the game with features and fixes to make your experience liberating Paris as Jess and Soph Blazkowicz a better one, whether you’re playing in online co-op with a friend or tackling the story solo. Here's a look at what's coming for Wolfenstein: Youngblood: [h1]Upcoming Patch Highlights[/h1] [b]Update 1.0.4[/b] The team at Machine Games has been working on [b]adding a pause function for Offline mode[/b], as well as fixing several issues that players have encountered with achieving 100% game completion. We are targeting this update for [b]LATER THIS WEEK on PC[/b]. You can read the full patch notes for 1.0.4 below. [b]Update 1.0.5[/b] In our 1.0.5 update, we are working to address a host of game difficulty and progression issues based on your feedback. This includes: [list] [*] Additional checkpoints [*] Difficulty adjustments across the board, especially in boss fights [*] Addressing the feeling some players have expressed that some enemies feel like “bullet sponges” [*] Adding additional ammo throughout the game [*] An option to toggle enemy health bars on/off [*] Making it easier to get 100% game completion [/list] Please stay tuned for more specifics and timing of this update soon! Be sure to follow us @ Wolfenstein on Twitter and Facebook for all the latest news. [h1]Update 1.0.4 Patch Notes (Scheduled for later this week)[/h1] [h1]Gameplay[/h1][list] [*] Added ability to pause the game in OFFLINE mode only. Although we have tested this feature extensively, if you encounter any issues please let us know by submitting a support ticket to https://help.bethesda.net. [*] Removed the ability to open padlocked doors from the wrong side, as this was causing some issues with mission progression [*] Client players will once again take normal damage from environmental explosions (fire extinguishers, fuel tanks, etc.) [*] Players will now correctly be able to catch friendly and enemy grenades after taking the Grenade God upgrade [*] Client players were having health and ammo fully restored in some circumstances after picking up a heavy weapon [*] Uberhammer projectiles will now explode properly under all conditions [*] Fixed an issue where one player could end up rotated in the wrong direction while interacting with elevator levers [/list] [h1]Art and Graphics[/h1][list] [*] Improved the animation when viewing your sister opening Shared Life crates (eliminates teleporting) [/list] [h1]User Interface[/h1][list] [*] The Protohund marker for “Destroy the Protohund” and “Collect the Box” missions will no longer appear on the minimap when the mission is not set to active [*] Opening the Journal while activating fast travel now interrupts fast travel. This corrects a variety of issues with loading and UI [*] Fixed a reticle issue that could cause your weapon crosshair in Wolfenstein: Youngblood to appear when playing the “classic” Wolfstone 3D arcade game in the Paris Catacombs [*] Corrected an issue that could cause “Call for Help” to not be available after using a Shared Life. “Call for Help” should now be available if the player is down but their sister is alive [*] Fixed an issue when performing certain actions while opening the in-game options menu that could cause the camera to become permanently tilted [/list] [h1]Audio[/h1][list] [*] Fixed a variety of audio issues, including resolving audio dropouts after equipping the flashlight weapon upgrade on the Kugelgewehr [/list] [h1]Online Co-op[/h1][list] [*] Fixed a network packet issue that could cause session disconnects when too many explosions occurred in co-op, resulting in players getting dropped from their co-op game [*] Resolved crash that could happen with the Client in a co-op game used Crush, then immediately performed a melee attack on the enemy [*] Fixed the error message players would receive if their Steam Privacy settings were set to Friends Only. Note that your Steam profile must be set to Public in order to view Steam friends through the in-game invite menu [/list] [h1]Miscellaneous Bug Fixes[/h1][list] [*] Enemies will no longer float in midair next to the walkways in Lab X [*] The last used weapon was not being properly equipped when the player dropped a heavy weapon [*] Resolved issue where enemies could become stuck floating during the “Lothar and Juju’s trap” mission [*] Changed “Could Not Write Crash Dump” error message to be more descriptive. Crash Dumps are files that contain information relating to a crash; this message would appear any time a crash occurred—which could occur for different reasons—and may have led to confusion that “Could Not Write Crash Dump” was a specific error. As these files tend to be large (~58mb) Crash Dump writing remains off by default. The new message gives explicit instructions on how to turn on Crash Dump writing should you choose to assist in diagnosing the cause of your crash [/list]