This is a world of oceans, islands and ships. Players will start their own journey from Faro, facing an impermanent ocean and awkward opponents, and gradually build a strong fleet with wisdom and luck. The chaotic seas and tempting treasures, under the guidance of the banner, work hard for survival!
After a week of Early Access testing, we have collected suggestions from many players, and we are also working hard to adjust these issues. Now we will synchronize the content that will be modified in the recently version and the plan to modify later.
Updates for the recently version:
1. Open the remaining four maps.
2. Strengthen the strength of the pirates in the last four pictures.
3. Replace the button icon of the auto assistant officer.
4. Solved the cutscene, the sea surface was a bit buggy.
5. Put A-level scholars and C-level scholars in a pub to avoid the problem of novice card S scholars.
6. Lower the drop group and increase the exclusive drop of items.
7. Reduce the favorability needs of female assistant officers.
8. Female crews, female characters will be used in duels.
9. Reduce the avatar repetition of c-level lieutenants at the beginning of the game.
10. Throw off the rice spoon which is in the cutest girl's hand.
11. Add some interface sorting functions.
Follow-up update plan:
1. Comprehensively improve the quality of art.
2. Add more story missions. (Welcome contributions from interested players)
3. Different cultural circles will have different urban styles.
4. Exploring will change to ARPG on land.
5. Use real latitude and longitude.
6. Naval battles will change to timely combat.
7. Use seamless minimaps. Small maps will also be added during sailling.
8. Fleet of different forces will attack each other.
9. Open the creative workshop.
10. Sub-fleet system.
This is the first time that our small team has made PC games. Although our game is transplanted from mobile games, we still want to make a single game that everyone can enjoy. Although it may not reach the height of Uncharted Waters, but I think through our continuous iteration, it will definitely become a sailing series game with its own style.
Finally, thank you so many lovely players for your support and suggestions. Although we have limited capabilities and may be slow to update, we have been working hard.
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