Hi everyone!
The basics of the combat system are finished and working, so I'm currently recording a video update to talk about combat in much more detail.
Highlights:
[list]
[*] A first look at the system and its placeholder UI (being a placeholder, it's not pretty)
[*] Large units (much larger than a normal human) will be in the game
[*] A discussion of how accuracy works (there will be seperate melee and ranged accuracy, as well as melee and ranged evasion)
[*] And much more!
[/list]
Thank you and looking forward to your thoughts,