Upcoming Studio Seufz game

THE LONGING

An unusual mix of adventure and idle game. In utter loneliness deep below the surface, it's your task to wait for the awakening of your king... for 400 days.

Hello folks, as many of you have noticed, Studio Seufz has been working on a new game for a few years now. For anyone interested, I'll talk a bit about what I and the studio have been up to: First off, [b]The Longing[/b] was a very personal project of mine, where I handled all the game design, dialogues and (almost all) art exclusively. However, since the founding day of the studio we've had plans to make a sequel to our [b]Lucky Tower[/b] game series, which was one of our first successful games (published on the web in 2010, hence the goofy name). It's quite different from "The Longing" and doesn't share many similarities at first sight, except maybe the art style and parts of the setting. It's a Roguelite/Adventure that comes from a place of fascination for medieval-themed dungeon-crawlers, "Ghost's And Ghouls," "Kid Paddle" comics, and Tomi Ungerer books. My dream with this game is to have something I can play myself and still be surprised, as the whole game is randomly generated. Also, I'm a very nostalgic person, and by going "back to the roots" and crafting a game that is like a game I'd have loved as a kid, I can fulfill another dream. Egotistical motivations, but if that still sounds like your cup of tea, you can check out the Steam page here: [url=https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/]https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/[/url] [img]{STEAM_CLAN_IMAGE}/33396686/48071655014c0b2b630e25e735754ffeab186b60.png[/img] Currently, there's even a [b]demo[/b] available as long as [b]NextFest[/b] lasts. The full game will release this year and we're happy for everyone wishlisting it if you find it interesting in any way. All the best, Anselm