Unity Vulnerability Fix

Yesterday, Unity announced that applications made with Unity 2017.1 or newer contain a vulnerability that could allow an attacker to remotely target a user's machine. Greenspawn Restaurant was (probably) not affected by it, but it was built on a vulnerable version of Unity, so a little bit of housekeeping wouldn't hurt. I recompiled the game with the latest Unity version (6.2) where this issue is fixed. Here's Steam's official announcement on the whole thing. https://steamcommunity.com/groups/steamworks/announcements/detail/524229329545071275 You can find more information about this vulnerability at: [list] [*] https://unity.com/security/sept-2025-01/remediation [*] https://www.cve.org/CVERecord?id=CVE-2025-59489 [/list]