[b]Changelog[/b]
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[i]- Adjusted FOV values to be stronger
- Added Climbing (WIP)
- Added Jump Climbing
- Adjusted In-air movement
- Added state dependant Max Slope Angle system
- Added state dependant step height
- Fixed Camera Clipping
- Added Idle FOV
- Smoothed out wallrunning movement
- Fixes to sliding behavior and steep surfaces
- Modified Movement