Unit Skins and Showdown Game Mode

Godsbane

Craft explosive combos of units and powers to use in head-to-head auto battler combat against players worldwide. Outplay your opponent with strategic maneuvers and watch the battle unfold on a tabletop arena.

[h2]New Feature: Skins[/h2] Work towards unlocking weird and wonderful skins for your units and show off to your enemies! [img]{STEAM_CLAN_IMAGE}/39207035/1b6553aa19ea3a4ad8c5b7aad7c14f276d7d03b8.png[/img] [h2]Experimental New Mode: Showdown[/h2] In this brand new mode, you'll be able to construct your draft on the fly just before the match starts. Given a limited amount of time, you must pick the right units and powers from a limited pool to destroy your opponent! [img]{STEAM_CLAN_IMAGE}/39207035/102eef696c5dc6cba6a87bb4d618c4ca954129e5.png[/img] Each player is given 15 seconds to pick one out of three units or powers until their draft is full and the match begins. [h2]General[/h2] [list] [*] Divine Trials may now only be completed in Ranked mode. [*] Solo matches, Divine Trials and Whack-A-Sol no longer award gold as rewards. [*] Starting mana reverted back up to 10 based on community feedback. [/list] [h2]Balance[/h2] [img]{STEAM_CLAN_IMAGE}/39207035/4df053cb3c02f0edf56e54ef9ccfd72d8ec6a0cf.png[/img] Sentinel: Ability damage is now correctly calculated based on damage taken during the curse and not absolute health lost. This will prevent shields and healing from rendering the ability useless. [img]{STEAM_CLAN_IMAGE}/39207035/cf064b4361e7a88d839626a98ca024c1b16dac0c.png[/img] Kiros: Health reduced from 970 down to 900. [img]{STEAM_CLAN_IMAGE}/39207035/5ef7ebb464ab68635e41921534ee6cbdee5e82c8.png[/img] Lightsmith: Basic attack damage reduced from 26 down to 22. [img]{STEAM_CLAN_IMAGE}/39207035/c1c66fc3ee5196017ee3c7c0cd043227570afe91.png[/img] Rock Golem: Health reduced from 855 down to 800. [img]{STEAM_CLAN_IMAGE}/39207035/61d4dfe61d48f93e0599b2ab733afc63d24d4944.png[/img] Rogue: Health reduced from 750 down to 690. [img]{STEAM_CLAN_IMAGE}/39207035/5b2f8cc69cf5c45ea8315fc3524d8e8534c81c2e.png[/img] Clear Mind: Proc time reduced from 6.5 down to 6 seconds. [h2]Bug Fixes[/h2] [list] [*] Fixed a major bug where servers would not shut down correctly if a player disconnects before a match finished occasionally. [*] Pilfer will now steal the correct amount of damage from surrounding enemies. [/list]