Uncovering Corporate Secrets in KARMA: The Dark World

KARMA: The Dark World

KARMA: The Dark World is a first-person cinematic psychological thriller set in a dystopian world where the Leviathan Corporation is omnipresent. The time is 1984, the place is East Germany, and things are not quite what they seem.

I’m not the biggest fan of exploratory games, but if there is one genre that does it right, it would have to be horror. I was fortunate enough to check out a 45-minute or so demo for KARMA: The Dark World, a brand-new and debut horror experience from China-based Pollard Studio. KARMA: The Dark World coins itself as a first-person psychological thriller set in 1984. Like the Orwellian-inspired year, KARMA: The Dark World’s backdrop is one of oppression at the invisible hands of a mega-company known as the Leviathan Corporation. As the player, you assume the role of an amnesic employee of the Leviathan Corporation, waking up strapped to a bed with alien-looking incisions on your arm and equally strange apparatuses all around you. From here, you quickly come across a room filled to the brim with dead bodies, all showing signs of having been experimented on in the same way as the player. Aesthetically, KARMA: The Dark World’s environments feature retro Cold War-inspired visuals that bring to mind the gaudy 70’s stylings of The Shining mixed with more contemporary influences like the FBC building found in Remedy’s Control. “The gameplay in KARMA: The Dark World mostly consists of observing the environment, interacting with key... Read more