Ultra Engine unlocks the full power of your GPU to deliver up to 10x faster performance for your games. Use Lua to build scalable VR simulations and 3D games, with a developer-friendly royalty-free license.
Version 0.9.5 fully supports AMD cards, with a new OpenGL 4.6 rendering backend for improved stability and performance.
A lot of new shaders are used and existing projects must be updated using the sync tool in the Project Manager dialog. It is recommended that you make a copy of your existing projects and keep it for use with version 0.9.4 before syncing the project. See the [url=https://www.ultraengine.com/learn/projectmanager]documentation[/url] for more information on updating projects. You should also delete the file "C:\ProgramData\Ultra Engine\settings.json" to reset your settings before running the new version.
A new world properties dialog replaces the scene properties in the side panel, with support for sun and fog settings, environment reflection maps, and post-processing effects.
A new selection tool is available in the toolbar, along with drag-selection mode that allows you to select a group of objects at once.
The flowgraph editor is now embedded in the main window, with toolbar buttons to switch quickly between scene and logic editing modes.
This update also includes dozens of bug fixes and small enhancements throughout the editor and engine!
Note that the previous version is now available on the 0.9.4 branch if you need to revert to it for any reason.