ue5 upgrade

its been a while since i made any progress on this little project. between life and university commitments i haven't had a lot of time. but recently i migrated the project from unreal 4.25 to unreal 5. this resulted in a lot of things needing to be rebuilt or replaced. i added some new fish to the tank, removed a few levels down to 16, i felt like there was too many. i added a double jump feature i have tried to get controller support working but it is still pretty janky as i dont actually have a controller to use for testing. i plan to work on UI and sounds next.