[h1]Dev log[/h1]
Please make sure your game is updated before starting! Otherwise it will crash trying to connect to my server.
This is because I made improvements to the cloud saving's security, so please let me know if your save gets corrupted and I will be able to restore it for you. Unlikely for it to happen though.
I also improved projectile hitreg, where the projectile will actually hit you when you get damaged by it. Flaring homing missiles is a little better but still not perfect.
[h1]Changelog[/h1]
[list]
[*]Added Bot Team option to hosting menu. Use this if you want to play against bots with your buds.
[*]Added visual effect for flare cooldowns
[*]Added beep for when your module is ready
[*]Bots are now enabled for Tunnel Servers. Yay!
[*]Increased the Pulsar projectile's speed (it goes farther now)
[*]Improved security for cloud saving
[*]Improved hit registration for attacking projectiles
[*]Removed friendly forcefields from mission 10
[*]Fixed The Master’s placeholder subtitle
[*]Fixed the evac event not starting in mission 8
[*]Fixed being able to restart missions too soon when it ends
[/list]