Trails from Zero v1.4.12 Patch Notes

The Legend of Heroes: Trails from Zero

When Lloyd Bannings is assigned to Crossbell's Special Support Section, he and his new teammates must prove themselves as they fight to overcome the injustice of a city gripped by corruption.

Hi everyone, it's been a while! A number of changes have accumulated since the last patch, although most of them are either non-critical or only only apply in very rare circumstances. Here's the full log: [list] [*]Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled [*]Allow the use of multiple controllers simultaneously [*]Various Japanese text fixes [*]Fix a legacy issue with a wrongly colored chest [*]Several fixes to map collision geometry, either to make it impossible to get stuck or to prevent leaving bounds at specific FPS/turbo combinations [*]Improved the handling of input rebinding reset [*]Fix a minor potential memory leak related to the video player [*]Fix rare potential soft-locks when closing shops [*]Fix minor text issue in Crossbell Times issue 4 [*]Improve the description of some game options [/list] Note that you can always revert to earlier versions of the game by selecting them in the Steam "Beta" menu. Cheers, Peter "Durante" Thoman