Trailblazers Post-Launch Patch Notes #1: 11th May 2018

Trailblazers

Get ready for high-speed thrills with an explosion of colour in Trailblazers, the first-ever second-to-second co-operative arcade racer. Paint the track with dynamic racing lines, boost on your team's colour and blaze your way to victory!

[b]Hello everyone - Thank you for joining us for the launch of Trailblazers on Steam![/b] It’s been a very exciting week and it is wonderful to see players enjoying the game. We have also been keeping watch for your bug reports and feedback. Supergonk (Developer) have been working hard to fix these issues to improve the trailblazing experience for all. Your help identifying these issues across various operating systems and hardware has been hugely appreciated. We’re happy to get these fixes out there ready for the weekend! [h1]Bugfixes[/h1] [list] [*]Fixed game progress not saving between sessions. [*]Fixed option configurations resetting between sessions. [*]Multiplayer matchmaking improved; it should now be easier to find online opponents [*]Overzealous barriers have been calmed. (Vehicles should no longer become stuck to them) [*]Vehicle sounds will no longer persist while the game is paused. [*]Improved performance of foliage rendering [*]Small graphical fixes to Skyscraper Surfing track. [/list] [h1]Ongoing Fixes[/h1] [list] [*]Linux “auto-painting” graphical glitch. Special thanks to LiamD, Nox and Micha for their efforts identifying this. Supergonk are working on reproducing the issue in order to resolve it. [*]In-game music volume isn’t adjusting in accordance to menu settings. Will be fixed for next update. [/list] We wish you a wonderful weekend and hope you have a blast on the track! -The RSG & Supergonk Team