Trading Cards have been added! Gameplay has been rebalanced!

We're pleased to announce that trading cards have been approved by Steam and are now live for Cthulhu Saves Christmas! Collect them all! In addition to the addition of trading cards, we recently did a major update to the game that rebalances a number of things in the gameplay to hopefully make the game flow smoother. Specifically... Generally lower enemy HP (minimal to no change early on, around 30% less Max HP by the end of the game) A few enemies now have lower base power but larger power increases per turn. This should make battles with many all-target enemies more manageable as long as you don't take too long. XP rewards from defeating non-boss enemies has been noticeably increased. 50% more XP given when fighting additional battles after a dungeon is cleared to make it easier for people who want to grind. Fewer battles required to clear out a dungeon (No change in dungeons that required 10 battles, all other dungeons have their battle count dropped by 5). Random encounters trigger a little less frequently. New buff that causes a character to use ailment power instead of power for damaging abilities. This buff has been added to the Chicken Feed & the Necronomicon abilities (they retain their existing effects as well). This should open up new combo possibilities and also gives Baba more damage dealing options besides her poison & unite abilities. Hope everyone enjoys the changes & the new trading cards!