Trade Bots 1.0 Releases Now!

Trade Bots: A Technical Analysis Simulation

Trade Bots is an educational simulation game featuring technical analysis and algorithmic trading. Buy or sell an unknown stock using its real, historic data based solely on patterns and technical indicators. As your profit increases, unlock upgrades that help expedite + automate gameplay with bots.

The day has finally come - Trade Bots version 1.0 release! We can't thank our fans enough for their patience and support as we've worked toward this initial presentation of the game. As mentioned in our last post, we completely refactored the engine for the game from the ground up, improving simulation speeds dramatically. We've also quashed many bugs brought to us by our beta testers, for whom we are eternally grateful. We will continue to support and update the game (I will be personally watching the community hub like a hawk) as well as listen to feedback to improve the experience. As a reminder, a few features will not make it into this initial release but will be added in (free) updates. These include: [list] [*] Modular nodes in advanced bots (making your own nodes as nested sequences of other nodes) [*] Paper / Backtesting modes in advanced bots [*] Leaderboards [*] Custom Data Import [/list] We will again note that neural networks and bot import/export features are in beta and are somewhat lacking in presentation at the moment, but they are functional. For the next release, we are tinkering with adding a mission system so that people struggling with the game have a way earn more - we are especially interested in feedback about how the game can be better balanced and more satisfying to play. As part of our non-profit mission, Cinq-Mars Media makes our games freely available to current students and teachers. As mentioned in our previous note, this will be after the initial launch period so we can focus entirely on patching any bugs found by the community. The publish date for the site where students and teachers can redeem free codes will be announced within the first month of release. In the meantime, please feel free to shoot us an email about manual verification, but please be patient, as this initial release period can be a tremendous whirlwind, particularly when trying to patch the many bugs that are sure to crop up. Again, thank you all for your support and please reach out to us at info@cinqmarsmedia.org with any questions or just to say "hi". We always love hearing from you. Thanks!