Torchlight 3 review: A disappointing and dreary return | Torchlight III | Gamehypes

Torchlight 3 review: A disappointing and dreary return

Torchlight III

In Torchlight III, Novastraia is again under threat of invasion and it’s up to you to defend against the Netherim and its allies. Gather your wits and brave the frontier to find fame, glory, and new adventures!

At the end of the first of three acts in Torchlight III, there’s a boss character who repeats two of the same barks over and over. One is “This should be fun.” The other is “Let’s make it interesting.” I couldn’t help but hear both as the ignored voice of a quiet developer at the back of a Torchlight III planning meeting.

Torchlight III feels an awful lot like what it is: a free-to-play multiplayer game that thought better of itself, and decided to become a proper full-price microtransaction-free primarily solo release. If I didn’t already know the path it had taken, I’d have spent my entire time playing the game being gnawed at by wondering just what it was that made it all feel so off.

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