We have just launched the beta patch into the live version of Titan Quest, below you can see all the changes!
New Content :
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[*] New dungeons - To enter them you need to collect 3 unique keys for each dungeon;
[*] 2 new item sets that can be obtained when clearing the dungeons;
[*] All the dungeons have new (retextured) monsters with boss fights and traps;
[*] New Electrum transmuter Shrine.
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Other Fixes/Changes :
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[*] Made Electrum to be given on creature kill per act and per difficulty
[*] Made some balancing in electrum economy
[*] Fixed Broken Atlantis item set called Priest of Ba’al Hammon
[*] Added Energy Cost and Recharge reduction to character window stats.
[*] Moved Weapon Base as Elemental and Weapon Damage as Health to 3rd tab.
[*] Fixed bug when players could buy grayed out Orbs at Electrum transmuter
[*] Fixed Energy and Recharge cost not being capped on the characters' window stats.
[*] Fixed Crash when killing enemies in areas without ZoneData setup
[*] Upgraded Talos’ 100 Poison & Vitality resistances to proper immunities
[*] Ancient of the Soil now summons more centipedes
[*] Ancient of the Soil now uses his skills more tactically
[*] Centipedes summoned by the Nerthus cult now survive their masters
[*] Ancient of the Forest’s bear now survives its master
[*] Lord of the Fjord MI & unique equipment chances increased
[*] Lord of the Fjord health increased
[*] Lord of the Fjord casts Freezing Blast in melee range
[*] Tiamat passively deflects some attacks and projectiles
[*] Tiamat learned new skills and tactics
[*] Changed damage of Tiamat’s bricks from Fire to Physical
[*] Changed damage of Atlantis final boss’ geysers from Cold to Fire DoT
[*] Ylva is now of “Human” race
[*] Increased HP on Loki
[*] Increased damage & disruption on Surt’s two-hand slam
[*] Lena learned to dodge melee attacks in flight
[*] Set unified proc chance of 20% on all Troll Tusks charms
[*] Added damage reduction effects to Troll Tusks charms
[*] Increased proc chances and slow effects on Fungoid Spores charms
[*] Corrected sell value of Rigid Carapace charms
[*] Corrected sell value of legendary Demon’s Blood
[*] Corrected sell values of epic Hades charms
[*] Corrected sell values of all Atlantis & Ragnarök relics
[*] Corrected sell values of all Atlantis & Ragnarök charms
[*] Corrected Frostburn duration on Hiemal Decapitator to 3s
[*] Reduced attack speed on Mjolnir to match the description
[*] Reduced total damage buff on Torc of the Ancestors to +10%
[*] Reduced base damage on Dagger of Dawn
[*] Tartarus Block & Dodge debuff now reduces values by 75 & 40
[*] Gave voices to Tartarus merchant NPCs
[*] Lowered Ascacophus roar volume
[*] Life Drain Wards (from Lost Soul mages) now last longer and survive their creator
[*] Life Drain Wards now do notable damage & scale
[*] Life Drain Wards now properly heal their allies
[*] Crippling wards (from Lost Soul heroe) now properly cast their debuff
[*] Crippling wards are now also used by some mages
[*] Removed inactive +% bonuses from the “chance of” list on Archimedes’
[*] Cogwheel and Shard of the Elements
[*] Added a chance for +% Elemental Damages to Shard of the Elements
[*] Tripled “Absorption of Spell Energy” stat on Archimedes’ Cogwheel
[*] Fixed attack speed debuff not working on Spear Dance
[*] Fixed missing hero properties on Salt Mine quest boss
[*] Added short cooldowns to item-triggered projectile skills
[*] Fixed Scroll of the Meteor creating no projectile
[*] Fixed Scroll of the Meteor damage values & scaling
[*] Fixed Scroll of Creeping Death damage values & scaling
[*] Added new effects to Creeping Death’s contagious debuff
[*] Tweaked Ladon’s poison spit effect and frequency
[*] Added item stats to Sword in the Stone
[*] Added drop chance for lost Ragnarök parchment
[*] Halved conversion chance on Aphrodite’s Favor and doubled duration
[*] Reduced %OA reduction but doubled OA bonus on Sargaris Tartarus
[*] Changed poison to DoT on Desert Dweller’s Club
[*] Tweaked Dvergr death sounds
[*] Increased loot amount of Atlantis final boss by ~15%
[*] Added a number of new Rings & Amulets to Atlantis area
[*] (Item skills without detail text trigger on potion / on kill / on kill while afflicted)
[*] Removed armor value from Bandit King’s treasure
[*] Vince (Secret Passage) aligned with his Chi
[*] Fixed multiple pathing issues
[*] Thrown weapons now also use prefixes that substitute OA bonuses for Projectile Speed
[*] Thrown weapons can now have prefixes that boost Rogue, Hunting or Rune Mastery skills
[*] Fixed Alboran Sandals hiding the character’s legs
[*] Increased (irrelevant) duration of Battle Standard’s aura to always 99s
[*] Renamed Helmet of Valhalla’s item skill
[*] Corrected name of Fafnir’s Orb
[*] Doubled pet reflection bonus on Shine of Pandia ring
[*] Rebalanced Canopic Jar and Porcelain Pot and Sarcophagus drop rates
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