For its 10 year anniversary, Titan Quest will shine in new splendour. This Anniversary Edition combines both Titan Quest and Titan Quest Immortal Throne in one game, and has been given a massive overhaul for the ultimate ARPG experience.
We have just launched the beta patch into the live version of Titan Quest, below you can see all the changes!
New Content :
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[*] New dungeons - To enter them you need to collect 3 unique keys for each dungeon;
[*] 2 new item sets that can be obtained when clearing the dungeons;
[*] All the dungeons have new (retextured) monsters with boss fights and traps;
[*] New Electrum transmuter Shrine.
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Other Fixes/Changes :
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[*] Made Electrum to be given on creature kill per act and per difficulty
[*] Made some balancing in electrum economy
[*] Fixed Broken Atlantis item set called Priest of Ba’al Hammon
[*] Added Energy Cost and Recharge reduction to character window stats.
[*] Moved Weapon Base as Elemental and Weapon Damage as Health to 3rd tab.
[*] Fixed bug when players could buy grayed out Orbs at Electrum transmuter
[*] Fixed Energy and Recharge cost not being capped on the characters' window stats.
[*] Fixed Crash when killing enemies in areas without ZoneData setup
[*] Upgraded Talos’ 100 Poison & Vitality resistances to proper immunities
[*] Ancient of the Soil now summons more centipedes
[*] Ancient of the Soil now uses his skills more tactically
[*] Centipedes summoned by the Nerthus cult now survive their masters
[*] Ancient of the Forest’s bear now survives its master
[*] Lord of the Fjord MI & unique equipment chances increased
[*] Lord of the Fjord health increased
[*] Lord of the Fjord casts Freezing Blast in melee range
[*] Tiamat passively deflects some attacks and projectiles
[*] Tiamat learned new skills and tactics
[*] Changed damage of Tiamat’s bricks from Fire to Physical
[*] Changed damage of Atlantis final boss’ geysers from Cold to Fire DoT
[*] Ylva is now of “Human” race
[*] Increased HP on Loki
[*] Increased damage & disruption on Surt’s two-hand slam
[*] Lena learned to dodge melee attacks in flight
[*] Set unified proc chance of 20% on all Troll Tusks charms
[*] Added damage reduction effects to Troll Tusks charms
[*] Increased proc chances and slow effects on Fungoid Spores charms
[*] Corrected sell value of Rigid Carapace charms
[*] Corrected sell value of legendary Demon’s Blood
[*] Corrected sell values of epic Hades charms
[*] Corrected sell values of all Atlantis & Ragnarök relics
[*] Corrected sell values of all Atlantis & Ragnarök charms
[*] Corrected Frostburn duration on Hiemal Decapitator to 3s
[*] Reduced attack speed on Mjolnir to match the description
[*] Reduced total damage buff on Torc of the Ancestors to +10%
[*] Reduced base damage on Dagger of Dawn
[*] Tartarus Block & Dodge debuff now reduces values by 75 & 40
[*] Gave voices to Tartarus merchant NPCs
[*] Lowered Ascacophus roar volume
[*] Life Drain Wards (from Lost Soul mages) now last longer and survive their creator
[*] Life Drain Wards now do notable damage & scale
[*] Life Drain Wards now properly heal their allies
[*] Crippling wards (from Lost Soul heroe) now properly cast their debuff
[*] Crippling wards are now also used by some mages
[*] Removed inactive +% bonuses from the “chance of” list on Archimedes’
[*] Cogwheel and Shard of the Elements
[*] Added a chance for +% Elemental Damages to Shard of the Elements
[*] Tripled “Absorption of Spell Energy” stat on Archimedes’ Cogwheel
[*] Fixed attack speed debuff not working on Spear Dance
[*] Fixed missing hero properties on Salt Mine quest boss
[*] Added short cooldowns to item-triggered projectile skills
[*] Fixed Scroll of the Meteor creating no projectile
[*] Fixed Scroll of the Meteor damage values & scaling
[*] Fixed Scroll of Creeping Death damage values & scaling
[*] Added new effects to Creeping Death’s contagious debuff
[*] Tweaked Ladon’s poison spit effect and frequency
[*] Added item stats to Sword in the Stone
[*] Added drop chance for lost Ragnarök parchment
[*] Halved conversion chance on Aphrodite’s Favor and doubled duration
[*] Reduced %OA reduction but doubled OA bonus on Sargaris Tartarus
[*] Changed poison to DoT on Desert Dweller’s Club
[*] Tweaked Dvergr death sounds
[*] Increased loot amount of Atlantis final boss by ~15%
[*] Added a number of new Rings & Amulets to Atlantis area
[*] (Item skills without detail text trigger on potion / on kill / on kill while afflicted)
[*] Removed armor value from Bandit King’s treasure
[*] Vince (Secret Passage) aligned with his Chi
[*] Fixed multiple pathing issues
[*] Thrown weapons now also use prefixes that substitute OA bonuses for Projectile Speed
[*] Thrown weapons can now have prefixes that boost Rogue, Hunting or Rune Mastery skills
[*] Fixed Alboran Sandals hiding the character’s legs
[*] Increased (irrelevant) duration of Battle Standard’s aura to always 99s
[*] Renamed Helmet of Valhalla’s item skill
[*] Corrected name of Fafnir’s Orb
[*] Doubled pet reflection bonus on Shine of Pandia ring
[*] Rebalanced Canopic Jar and Porcelain Pot and Sarcophagus drop rates
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