TinyKeep, a top-down procedurally generated dungeon escape game with permadeath - you die and it's game over. Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance. There are many ways to survive in TinyKeep!
[img]http://digitaltribegames.com/wp-content/uploads/2014/10/TK_Update_1-2.jpg[/img]
Since launch, Phigames has been heavily involved in the forums and keeping an eye on the most requested features by the players. Version 1.2 brings with it a some major new additions as well as some tweaks and fixes that enhance the [i]TinyKeep[/i] experience.
[h1]New Features[/h1]
[list]
[*]Temporary Save and Quit
[*]Unlockable Level Selects
[*]Custom Control Remapping
[*]25 New Achievements
[*]Disable screen shake option
[*]Disable Xbox360 controller prompts
[/list]
[h1]Tweaks[/h1]
[list]
[*]Lighter corpses
[*]Coin collection radius increase
[*]Improved/clearer Xbox360 controller diagram
[/list]
[h1]Fixes[/h1]
[list]
[*]A handful of level seeds were unwinnable as the player was too "fat" to fit in some of the gaps in the wall. This no longer happens
[*]Fixed some unwinnable cave areas
[*]Pause menu can now be closed with ESC
[/list]
Find out more [i]TinyKeep[/i] v1.2 details over on the developer's blog here: http://blog.tinykeep.com/2014/10/tinykeep-v12-is-here.html.