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You're not saving the w..." inertia> This 'feel-good' shooter mixes Dragon Quest-inspired 2D art with 3D worlds | AWAY: Journey to the Unexpected | Gamehypes

This 'feel-good' shooter mixes Dragon Quest-inspired 2D art with 3D worlds

AWAY: Journey to the Unexpected

In a mood for a little journey to a colourful world full of unexpected events and crazy characters? Jump into a feel-good adventure with rogue-lite elements, where action meets cuteness and powers come with friendship. A love letter to anime and quirkiness from two indie developers.

You're not saving the world in Away: Journey to the Unexpected. You're just a kid looking for the answer to one of childhood's great mysteries: what are your parents' jobs?

With a clear nod to the Dragon Quest art of Akira Toriyama, Away is definitely one of the most attractive games we've seen at PAX, and it interestingly combines open 3D environments with 2D characters. Structurally, it's about recruiting friends (who you can play as) and exploring an 8-10 hour story that begins in the central hub of your grandparents' house.

At PAX West this weekend, Evan met up with Aurelien Regard, one half of Away's two-person team, who walked him through the basics of the game, showing off some of the early areas. Watch that in the video above, and follow our continuing coverage of PAX West 2017 here.