Them and Us - Patch Update 1.0.6

Them and Us

Them and Us is a classic, survival horror game with a focus on atmosphere and player immersion. Discover the truth of Alicia’s past as she descends further into her strange, unending nightmare.

[b]Notice:[/b] If you already progressing the story, to avoid game crashing please make sure to check the integrity files after the update is over. To make sure the files are corrected downloaded by STEAM. https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 [b]Update 1.0.6 [/b] Recent Update: 1. We fixed one of the A.I state behavior and fixed several other small issues. Past updates: 1. Fixed camera icons display in-game are now available. 2. We updated the options interface for a better view of all bottom options. [img]{STEAM_CLAN_IMAGE}/33481345/cc1e53cb48e7d68e853ba1c3157b1b7d192d4d06.png[/img] 3. We fixed some small camera problems that we encountered on UltraWide 32:9 monitors. 4. We added a new sound effect to the courtyard area (to one of the fixed camera angles). 5. We fixed the translucently sorting from Hitwoman costume. 6. Chinese language Vsync. We found out that this can't be accessed due to the language. This problem is now fixed. 7. On some of the maps we updated one of the collisions. 8. Japanese and Chinese languages now have a notice about "check the language keyboard" if the input changed. You can read more about this here: https://steamcommunity.com/app/915600/discussions/0/3113669124979637788/ 9. We added Hungarian language. This language was in development from some time so we decided to finish implement it. 10. The scale of all doors from the mansion have been updated. 11. Fixed several other small issues and did some optimization on one of the heaviest area from mansion. [b]Update 1.0.5[/b] 1. Save Game inside the (unknown room) is now possible. [img]{STEAM_CLAN_IMAGE}/33481345/a61496c9621760c426ba9848d2cfddcaf864b6dd.png[/img] 2. We added brighter blood decals to all [spoiler]dark creatures' spawn locations[/spoiler] and made this blood available only when they are active. To notify you of their state. 3. Fixed several other small issues to improve the overall gameplay experience [b]Update 1.0.4[/b] 1. We created another underground passage level to be used as a fast traveling for one of the puzzles that require some distance traveling. This change will allow you to quickly access these locations underground, or, slower as it was in (v1.0.3) above ground. [img]{STEAM_CLAN_IMAGE}/33481345/fa46b5b933d22499cb022623f04661b80e97814b.jpg[/img] 2. We unlocked a new path for fast saving and quick access. [img]{STEAM_CLAN_IMAGE}/33481345/95f959b08b77400420e2092706e04851aab115d0.jpg[/img] 3. Map shows some new icons (see point 1). 4. Divine chalices now show a warning when can't leave and no warning when can leave (ground or storage box). 5. We fixed a small problem that we had with DLC costumes. -> [strike]choose 2 costumes above the actual costume[/strike] [b]Update 1.0.3[/b] 1. We added an [spoiler]underground passage[/spoiler] to use for fast traveling and to explain the trap doors. 2. For people that use the Radeon video cards we updated one of the floor models and material to not spark. (Radeon cards may not work very well with this game engine.) 3. One of the enemies is now updated. 4. One of the character's hairs from cinematics is now updated. [b]Update 1.0.2[/b] 1. You can now change Alicia's clothes any time you want in the game. Including after a certain point. 2. The map now shows some of these areas like hidden trap doors on the map. 3. We polished the Library ladder climb up/down animations. 4. The crawlers now turn at a normal speed on the ground. 5. Alicia's hair (on all costumes + DLC) is now stopping sooner from movement. This gives a bit more natural movement to her hair. 6. There is no more [spoiler]Blue Sapphire Key[/spoiler], [spoiler]the gate is now open by the GateKeeper[/spoiler] 7. We made the message of controller or keyboard change to not appear on screen anymore, as suggested. 8. To most of the [spoiler]dark world creatures[/spoiler] we added blood spots from where they spawn, this will be much easy to hunt them or avoid these enemy types in full. 9. [spoiler]Dark world creatures[/spoiler] are now out of the player's way. They won't trouble you if you don't disturb them.