The Witching Hour: Update notes (0.3.4.3e733f)

REKA

Channel your inner witch! Build your cozy chicken-legged hut, practice witchcraft, and forage for ingredients in autumnal woodlands. Solve quests & uncover the great mysteries of the legendary witch Baba Jaga…

[b]New Content:[/b] • Introduced Bludniks [list] [*] Creatures from Slavic mythology that will lead you into the swamp to find valuables. Provide offerings to these ghostly like creatures to receive loot! [*] Will spawn on every sandbox map. [/list] • Added Enchanted Candlemaker: [list] [*] This new crafting station will let you create candles and also change their colours depending what ingredients you add! Try adding berries and black salt and see what creations you can make. [/list] • Babushka Stories: [list] [*] Three Babushkas with some haunting stories will spawn in the villages. Find them and hear what tales and warnings they have for you. [/list] • Reforestation: [list] [*] Trees will now need to be replanted after harvesting too many. If you cut down too many trees without regrowing any, Leshy will appear and take away your ability to cut down more. [*] There will be a larch tree with sap and cones on every sandbox map. [/list] • Wearables: [list] [*] A new slavic themed outfit has been added! Including: [/list] [list] [*] Headpiece [*] Cape [*] Outfit [*] High Boots (brown and black) [*] Long Fingernails (red) [/list] • Additional building items to create your cozy, spooky spaces, including: [list] [*] Floating Candles [*] Candle Maker [*] A bigger chest [*] …and more to discover! [/list] • Black cat has been added • Cats are now carriable! [b]QOL:[/b] • Save Files: [list] [*] You can now have more than 3 save files, and you will now be prompted which save you would like to make or override. [*] We have also added auto-saving and quick saving! (CTRL + S) [/list] • House Deconstruction: [list] [*] Instead of removing house piece by piece, you can now deconstruct your house entirely. Talk to Baba Jaga if you wish to begin designing your perfect home from scratch. [*] If there is not enough room in the inventory to fit:[/list] • Wood from the house building blocks • Items that you have in chests • Other building blocks[list] [*] … those excess items will now be stored in Baba Jaga’s chest. After deconstructing everything, build her chest (category crafting) and interact with it to get your items back. If you still don’t have room to take everything, a warning will be displayed. [/list] • Added fog of war to the minimap: [list] [*] Now you will be able to more easily see which areas of the world you have visited, and which are still to be uncovered. [*] If you walk with the chicken hut, the fog will only be partially revealed [/list] [b]Performance:[/b] • Optimized Performance Settings [b]Fixes:[/b] [list] [*] Fixed a multitude of audio bugs [*] Fixed flickering lights: [/list] o Added point light limiting: Far away point lights (e.g. the light from candles the player builds) will now be turned off if there are too many in the scene o Max. Point light count is determined by general quality setting:  Low 64  Medium 128  High 512 [list][*] Fixed Side & Main Quest Tabs being visible outside of the quest tab in the Journal [*] Fixed Babushka from the Local Patron quest walking away after a save/load [*] Fixed Incorrect dialogue option being displayed when talking to Babushka during "The Lost Son" quest [*] Fixed Sandbox quest "Poisoned Villager" not appearing in the journal [*] Fixed Points of Interests spawning in the wrong Biomes [*] Fixed Deer POI spawning on the edge of the map [*] Fixed Chicken Legs being under the ground when the Player choose the "Stay on map" button [*] Fixed Players getting stuck in a non playable area by clipping through the ceiling of Baba Jaga’s hut [*] Fixed “Return to Map” option on the travel screen [*] Fixed some Instances where the Point of Interest solved music was not playing [*] Fixed NPCs having the same dialogue options [/list]