The Viceroy is a turn-based economic strategy sci-fi game. You will rebuild vast regions recently destroyed by disaster, crush rebel fleets, explore a large, far-future tech tree, manage elaborately intertwined economies, respond to emerging events, and earn permanent skills to overcome escalating challenges.
New Features:
- A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets.
- Right clicking Ships in the Fleet Menu now removes it without dragging.
- Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu.
- Citizens can now be mass assigned at the District level by clicking on an empty production area.
- Reduced both memory usage and load times.
- Added subtle color coding to Challenges and Projects according to their bonus type.
Balance Changes:
- Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them.
Bug Fixes:
- Objectives are now Protected upon completion, as was originally intended.
- WASD/Arrow navigation in System-Planet-District Menu now retains current sub-page.
- Zooming to Systems and Portals in the Territory menu now centers properly.
- Added another Options button to the Main Menu to help people whose monitor resolution was incorrectly determined in such a fashion that the options icon in the upper left hand corner was not visible.
- Corrected the tool-tip for 'Gift of the Union.'