The Talos Principle VR is a virtual reality version of Croteam's critically acclaimed first-person puzzle game in the tradition of philosophical science fiction.
Hey folks.
We have just released a new patch for The Talos Principle VR, with many of the changes that were made according to community feedback. The changelog is posted below.
- Improved third-person camera fallback detection.
- Change default rotation method on classic movement preset from same-as-movement to discrete
- Added step movement option for teleport type movement.
- Improved selection of tetrominoes in puzzle arranger.
- Fixed problem where hint controllers would sometimes not turn off properly.
- Fixed problem where rotation rate in classic locomotion was framerate dependent.
- Fixed other minor problems with VR movements controls.
- Now, computer terminal conversation will be randomly auto solved. The player is now free to move anywhere, but if he leaves the world or starts a new terminal, the open terminal conversation will be randomly auto-completed.
- Made elevator buttons physically pressed.
- Added controllers vibration when pressing computer terminal and elevator buttons.
- Changed computer terminal scroll sensitivity to page-up/down.
- Made changes to some VR movement control presets.
- Fixed problem with leaving QR code messages.
In case you have any issues with this build, the previous one is still available for opt-in, by doing this:
- locate the game in the Steam's "Library" panel
- right click and invoke "Properties"
- select the "Betas" tab
- choose "previousversion"