《The Swordsmen X: Survival》May 5th Version Update Log

The Swordsmen X: Survival

A martial art open world adventure game that combines survival and crafting. Developed with UE4, it creates a vivid world of 256 square kilometers. Cultivate yourself by collecting, crafting, exploring and other methods. Confront complex natural environment and challenges from other warriors.

[b]Update Content:[/b] 1,Fix voice malfunction issue 2,Fix bug that allows players to get stuck inside doors 3,Fix issue where horse disappears when player is riding alone 4,Fix issue where player cannot be hit while in mid-air 5,Fix issue where overlapping markers on the map cannot be selected 6,Fix issue where player's protection state does not disappear when logging in using a soul stone 7,Fix issue where hair and color are incorrect for single player servers 8,Fix issue where Seven Steps Twin Hooks Five Formulas cannot be obtained 9,Fix issue with abnormal UI during farming 10,Fix issue where clothing recipe drops incorrectly in Embroidered Uniform Surveillance quest 11,Fix issue with NPC experience being incorrect in some cases 12,Fix issue where single player server cannot save martial arts 13,Fix issue where burst is not calculated separately for cooldowns 14,Fix issue where building ownership is incorrect 15,Fix some crashing issues 16,Fix issue where some DLC recipes are not unlocked when skill level is reached 17,Fix issue where some NPC skills have incorrect range 18,Fix issue where player can ride horses through walls 19,Adjust breakthrough function so that it does not consume breakthrough items when interrupted, but will attract other players' attention when in progress 20,Adjust jumping function so that it consumes stamina 21,Adjust initial equipment for new characters 22,Adjust rewards for killing foreign exiles 23,Reduce damage from traps in the Taizu Tomb 24,Increase base durability of weapons 25,Add boss weak point hints for defeating the Tomb Guardian Beast 26,Adjust time for player's death package to disappear 27,Adjust AI behavior logic 28,Adjust appearance of some NPCs 29,Adjust benefits of martial arts 30,Reduce the coefficient for increasing health from Root Bone 31,Expand the range for using evasion while in a hit state 32,Optimize NPC behavior logic so that some NPCs can use burst, evasion, and blocking 33,Fix issue with incorrect location of abandoned grass hut marker 34,Add flying kick skill, which can be used with normal attacks when evading 35,Add rare NPC equipment drops in the first and second realm areas 36,Add collectibles on the starting island [i]The Swordsmen X: Survival[/i] Production Team