*Added beetle card level system.
Puka - can evolve beetles to the third level. (The highest level before the revision)
Blue Card - Can evolve a beetle to the fourth level. Has twice the ability of a third-level beetle.
Green Card - Can evolve the beetle to the fifth level. Has 3 times the ability of the third level beetle.
Gold Card - Can evolve a beetle to level 6. Has 4 times the ability of a level 3 beetle.
*Added beetle card enhancement system.
Repeat inserting the card to absorb it 50 times to evolve the beetle card. (White->Blue->Green->Gold)
*New map - Challenge Train.
*Added new challenge monster - defeat it to gain a lot of reputation and special headgear.
Each map has a fairy NPC sent there to challenge the king and monster on that map.
Defeat the challenging monster to obtain the exclusive Zang certificate.
*New special headgear - the ability value is twice that of ordinary headgear.
Each challenge monster has its own headgear.
*Modify the rules for timed drops (beetle capsules, CG posters, etc.) -
The higher the level of the map, the shorter the drop interval is. (10~30 minutes).
The higher the character's citizen (prestige) level, the higher the chance of dropping. (1/10~1/100).
(The minimum time and maximum success rate remain unchanged from before the revision.)
*Open mall system.
*Modify the appearance color difference of the beetle summoning ball:
Green-mean beetle.
Blue-speed beetle.
Black - defensive beetle.
Red-attacking beetle.
Golden-all-round beetle.
*Modify that after the beetle casts the enhanced skill, it will not cast it again until the skill effect disappears.
*Fixed the bug of abnormal message when opening gashapon.