G’day!
The sun is beaming strong on Dinkum island, which means that we’re approaching the summer season! Slip on some summer clothing, slop some sunscreen, slap on a hat to protect you from the heat, and download the latest Dinkum update - it's going to be hot! So let’s see what awaits you on your island.
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First up, get ready to pack your bags and head over to the brand-new AeroTours Airport! When you're in need of a soul-soothing vacation or an exciting new journey, there's no better place to go. It’s your gateway to a whole new place to discover. Hop aboard the Airship for an off-island adventure every Sunday, departing from the Airport. Just strike up a conversation with Nancy, secure your Boarding Pass, and off you go. Who knows what you'll stumble upon there? You might even find some buried treasure!
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[i]New Dinkum Airport is now available to build. Talk to Fletch and get your new deed.[/i]
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[i]Talk to Nancy and prepare yourself for take-off. The weather is perfect, so expect a smooth flight. [/i]
Now, what's summer without a blissful day at the beach, am I right? It'd be a bit of a missed opportunity, I'd say. Now you can savour the fantastic beach weather even more. With this update, you will get over 100 new items, some of which can make your seaside moments even more delightful. Beach days just got a whole lot better and more fun.
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[i]Summer is tailor-made for beach parties. [/i]
But there's more. Can you ever have too many vehicles? I certainly don't think so, especially when they can take you soaring through the skies. In this Summer Sun update, you will get a new vehicle: the Hot Air Balloon. Just make sure you have the right licence and hop aboard. It's spacious enough to bring all your friends along for the ride too. What a nice way to travel through the skies looking down on your Dinkum island.
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[i]And if you happen to have some spare paint lying around, you can give that Hot Air Balloon a colourful makeover as well.[/i]
For all you fishing enthusiasts out there, there’s something special in store for you too. Get ready for the new Summer and Winter Fishing Competitions. Dust off your trusty fishing rod and start practising, because the angler who reels in the most fish will claim the top spot. And who knows what the prize might be…
Also, a little heads up. Get ready to stay one step ahead of the weather, regardless of the season you find yourself in. With this latest update, we’ve introduced a dynamic weather system that brings day-to-day weather changes to your adventures. Oh, and remember to seek shelter from that scorching summer sun! The Heatwave, a new weather event will show just how hot Dinkum Island can get now.
With the Summer Sun update, you will also get a new fruit, a tasty new crop, a new weapon, stylish furniture, trendy clothing, and lots, lots more. Dive into the game and explore all these fantastic additions right away. I’ve also increased the number of players that can now play to six, so if you have a couple more friends who want to explore your Dinkum island together, now you can. And if you're craving more details, check the changelog below.
And finally, now that the Summer Sun update is out, I’ll be slowly getting ready for the final 1.0 Dinkum release. Don’t worry though, as I have a lot more ideas for new content for you before the big final release. I’ll tell you all about it soon, but in the meantime, enjoy the new update. And as always, tell me what you think of it too. I love hearing all the feedback from you all.
Speak to you soon!
- James
[b]Changelog:[/b]
[u]New additions:[/u]
[list]
[*] Added a new deed: Airport Deed
[*] Catch an Airship to an off island reef on Sundays from the Airport
[*] Compete with your friends in the Fishing Comp held in Summer and Winter
[*] Added a new vehicle
[*] The Player House has an additional upgrade
[*] Added a new weather system that allows the weather to change throughout a day
[*] A new weather event: Heatwave
[*] Franklyn has a new invention to help charge power tools faster
[*] Added a new Alpha Animal
[*] Added a new weapon
[*] Added a new fruit
[*] Added a new crop
[*] There is a way to make crops grow all year
[*] There is a way to grow giant trees
[*] Increased multiplayer limit to 6 players
[*] There is now proximity chat in game, so you can chat with your mates in multiplayer
[*] Proximity chat can be turned off for the server by the host in settings
[*] There is now an optional PvP setting found in chat window near emotes
[*] Added over 100 new items, including new craftables, furniture, clothing and other secrets
[*] Updated the visuals for some objects and spaces
[/list]
[u]Changes:[/u]
[list]
[*] Carried items now have collisions with each other.
[*] Carried items can be thrown depending on the speed of the character
[*] Raised the height of the underground mine roof
[*] Utes now have item storage available in the tray
[*] Improved aiming controls and camera
[*] Map icons are now shared between all players in a multiplayer session
[*] Any number and any type of map icon can now be toggled to be highlighted by any player in a multiplayer session
[*] Improved performance of the host when sharing chunks with visitors
[*] Placing object preview arrow is more clear
[*] Silos have a new fill method
[*] Adjusted the prices of some fish
[/list]
[u]Bug Fixes:[/u]
[list]
[*] Flower beds no longer show doubles in multiplayer
[*] Silos next to each other will no longer fill feeders twice
[*] The machine manual will now show all items that can go into the food modeller
[*] Fixed a bug that caused players to glitch in and out of doorways very quickly
[*] Fixed a bug for objects preview in placement mode
[*] Can remove map icons below player position cursor marker
[*] Can highlight map icons below player position cursor marker
[*] Fixed that the wind direction was limited to certain angles (is full 360 now)
[*] Fixed a bug with weather not being triggered on certain days of the year when it should have
[*] Fixed a memory leak that would occur when returning to menu
[*] Camera can no longer rotate below ground level inside buildings
[*] Fixed cases where next arrow bounce showed prematurely in conversations
[*] Fixed a case where next arrow bounce didn't show at the end of a conversation line when it should have
[*] Can now remove player placed map icons without having to remove highlight first
[*] Player placed map icons are now saved so they carry over each time you visit the mine the same day, and they will display correctly for players joining the game
[/list]