A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
Nothing to see here, just fixing a broken cheevo, and also changing a lightbulb while I'm here.
[h1]v.1.1.2[/h1]
[b]Fixes:[/b]
[list][*]Fixed an issue with the sky-light that would happen if you die in the forest and respawn in the temple.
[*]Fixed a broken hint trigger, and also fixed the Golden Path achievement. Coincidence???[/list]