It's been a tough couple of years for Paradox Interactive. Since the triumphant launch of Crusader Kings 3 in 2020, the strategy game specialists have struggled to land a hit. New forays into other genres such as Lamplighters League, Millennia, and Life By You have fallen short of expectations - with the latter canceled entirely as it neared launch. Cities Skylines 2 has yet to match up to its mighty predecessor. Even in the grand strategy space it knows best, Age of Wonders 4's success sits alongside the underwhelming beginning for Victoria 3. As Paradox looks to right the ship, I sit down with deputy CEO Mattias Lilja and chief creative officer Henrik Fåhraeus to ask what went wrong, and what the team has learned.
RELATED LINKS:
Paradox "saw flaws" in Cities Skylines 2 before launch, chief executive says
12 games like The Sims to play in 2024
The 16 best Cities Skylines 2 mods