The Ship: Remasted Update V1.3

The Ship: Remasted

You find yourself aboard a series of luxury 1920s cruise ships – a guest of the mysterious Mr X who has engineered your presence on board to take part in a murderous game.

Ahoy Hunters! Here is the first The Ship: Remasted update of 2017! The patch notes are below. [img]http://i.giphy.com/LdNi3VgQVHNkI.gif[/img] Don't forget that you can now earn [url=http://steamcommunity.com/games/383790/announcements/detail/684943205298395973]trading cards[/url] in-game! Your feedback is extremely valuable to us, so please do come and help us make this game the well-mannered murder-fest it deserves to be. If anything is driving you crazy, come chat to us about it - we'll do our best to respond with fixes. You can give suggestions, report a bug, ask questions or generally chat about the game on our [url=http://steamcommunity.com/app/383790/discussions/]Steam Forum. [/url] [i][b]--The Ship Remasted Team. [/b][/i]   [h1]VERSION 1.3 PATCH NOTES[/h1] [b]Balancing[/b] Needs + Reduced the multiplier applied to sprinting so that players can now sprint for longer periods. + Changed need interactions to give the same satisfy per second across all interactions. + Needs will now start between 0 and 20 percent when given a new identity. + Needs will now be displayed on the HUD when they hit 25% down from 50%. Weapons + All melee weapons now do 40 damage. [b]Bug Fixes[/b] Scoring System + Fixed players occasionally losing all money when respawning. Options + Fixed mouse sensitivity being reset to default after player character changes sex. Bots + Fixed bot camera positioning not being front-and-centre. Atalanta + Fixed inaccessible container in Atalanta security office having an interaction present. Rubicon + Fixed issue where player was not teleported to correct position when healed by the nurse. Credits + Fixed staff members missing from the Credits scene.