The second update is live now!

Husk

Husk is a purebred FPP horror inspired by the most classical representatives of the genre. Discover Shivercliff - a daunting town where you uncover the ominous and tantalizing plot. Face the worst nightmares, solve mysteries and survive the devouring darkness in order to find your family.

[b]Dear Players[/b], We continue our hard work on improving [b]Husk[/b]. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game. In the meantime check the list for the full details about this one: Features: [list] [*]added new types of scripts in [b]Act V[/b], [*]added an [b]invert option[/b] to the game menu.[/list] Optimization: [list] [*][b]direction-light shadows[/b] are now disabled when using medium graphic settings, [*]dynamic [b]Depth of Field[/b] is now disabled when using medium graphic settings (or lower).[/list] Fixes: [list] [*]fixed problems with collisions in [b]Act VII[/b], [*]fixed main data streaming issues, [*]the elevator in [b]Act II[/b] should work properly now, [*]various small fixes, including no sound while equipping an item, sound issues, scripts repetition, etc.[/list] Please let us know about your opinion about these fixes and enhancements, as well as about things we need to polish further. A short break is now over and it’s time for us to work on the next update. [b]Thanks for all support you show to us![/b] [i]The UndeadScout Team[/i]