SAND is a vast, open world PVPVE game where you explore the fallen planet of Sophie. Build gigantic Tramplers to conquer this hostile environment, filled with mystical anomalies, monuments, and other players.
[img]{STEAM_CLAN_IMAGE}/44238322/e43143ef1044dbd6e0512deba1ff5f9e18133a32.png[/img]
[quote]Servus Allies!
After a short technical test, we are pleased to welcome you all to the planet of Sophie with the release of the SAND Demo![/quote]
In order to access the Demo, all you need to do is click "Install Demo" below, and it'll be added to your account!
https://store.steampowered.com/app/3242130/SAND_Demo/
In this demo, the core gameplay is developed around building Tramplers and using them to explore the planet and fight against other players.
This demo offers just a glimpse of what SAND will become. The full game will be much more expansive, however for this test the goal is to ensure that the player vs player component works well before we continue to both develop existing mechanics and add new ones, such as NPCs, interactive points of interest, new compartments for Tramplers (both for PvP and PvE), new weapons, and different Metas to open new compartments.
Check out some gameplay footage here:
[previewyoutube=abHXuNB-bks;full][/previewyoutube]
For everyone who played the recent technical test, here's the [b]changelog[/b]:
All progress of current users from the closed demo has been wiped.
Please consider that in the current stage of development, we may have future progress wipes to fix issues and make a better experience for you in the final game.
[h3]Feature[/h3]
[list]
[*] Increased amount of available regions.
[*] Trampler decay now starts when the trampler doesn’t have any linked players and if no one is near it.
[*] Reworked visuals for items in hands for first-person and third-person.
[/list]
[h3]Bugfixes[/h3]
[list]
[*] From now it is possible to proceed to the expedition even if some team member was disconnected during the loading. Disconnected team members can still reconnect.
[*] Refrigerator content will be extracted from now!
[*] Improved finding ground for trampler when walker stuck with feet stuck in the air.
[*] Fixed some inappropriate interactions with objects.
[*] Fixed the 'Put' action being shown on empty shelves when a player has nothing in hands
[*] Potential fix of glitched box images in the air. We continue investigating the issue.
[*] Stability improvements.
[/list]
[h3]Sound[/h3]
[list]
[*] Fixed trampler clinch sound does not finish.
[*] Tweaks in trampler collision sounds.
[/list]
[h3]Balance[/h3]
[list]
[*] Changed conditions of various contracts.
[*] Increased capacity of boxes.
[*] Locked box contents tweaks.
[/list]
[quote]Please be aware:
[i]The game is in the early stages of development. The gameplay is not final. There is no PvE in this Demo. Bugs may also occur. And most likely, we will be forced to reset progress alongisde updates and hotfixes.
We look forward to hearing your feedback in the SAND Discord and working with you all to improve the game!
The game may contain content not appropriate for all ages or for viewing at work.[/i][/quote]
Massive thanks to everyone who took part in the Closed Playtest, your feedback and suggestions have been instrumental in helping us improve the game and map out our direction for future developments and we hope to see you all back on Sophie to keep the feedback coming!
https://store.steampowered.com/app/3242130/SAND_Demo/
Come and join us on our social media pages to keep yourself up to date with all the news and updates for SAND or join the discussion over on Discord now!
[url=https://discord.gg/JnVvZmnN6T style=button]Discord[/url] - [url=https://www.facebook.com/SANDtheGame/ style=button]Facebook[/url] - [url=https://twitter.com/sandthegame style=button]Twitter[/url] - [url=https://www.instagram.com/sandgamehq/?next=%2Ftinybuildorange%2F/ style=button]Instagram[/url]
- Hologryph & tinyBuild Games