The Rewind Factory Hotfix V1.0.2

[h1]Patchnotes[/h1] [list] [*] It is no longer possible to get the achievement [i]No bullets wasted![/i] in the tutorial chamber [*] The achievement [i]Not so accurate[/i] now also works with minigun enemies [*] The achievement [i]Dodging at its best[/i] will no longer unlock after falling into water [*] The teleporter door now opens 30% faster [*] Fixed a bug that would let you look around while viewing a log by rewinding. [*] When you collect a new log, the pop-up UI stays longer on the screen and also gives information about where you can view all of the logs. [*] Added some small railings to Chamber 31 to indicate which direction you need to go. [*] Fixed some UI issues when playing on a screen that wasn't 16:9 [*] Changed the default camera angle when customizing your weapon [*] You can now press F4 to toggle whether or not you can only move while RMB is pressed in the level editor. [*] A trigger now also delays an event when a delay is specified in the level editor. [*] The end teleporter now works in the level editor. [*] Left Ctrl and Spacebar are no longer keybinds for flying up and down in the level editor, as it caused some issues with existing keybinds. You can still use Q and E for flying up and down. [*] Fixed a bug that caused Undo and Redo to undo/redo everything on an object at once. [/list]