[h1]Patchnotes[/h1]
[list]
[*] It is no longer possible to get the achievement [i]No bullets wasted![/i] in the tutorial chamber
[*] The achievement [i]Not so accurate[/i] now also works with minigun enemies
[*] The achievement [i]Dodging at its best[/i] will no longer unlock after falling into water
[*] The teleporter door now opens 30% faster
[*] Fixed a bug that would let you look around while viewing a log by rewinding.
[*] When you collect a new log, the pop-up UI stays longer on the screen and also gives information about where you can view all of the logs.
[*] Added some small railings to Chamber 31 to indicate which direction you need to go.
[*] Fixed some UI issues when playing on a screen that wasn't 16:9
[*] Changed the default camera angle when customizing your weapon
[*] You can now press F4 to toggle whether or not you can only move while RMB is pressed in the level editor.
[*] A trigger now also delays an event when a delay is specified in the level editor.
[*] The end teleporter now works in the level editor.
[*] Left Ctrl and Spacebar are no longer keybinds for flying up and down in the level editor, as it caused some issues with existing keybinds. You can still use Q and E for flying up and down.
[*] Fixed a bug that caused Undo and Redo to undo/redo everything on an object at once.
[/list]