The Restart

Too Much Water

Too Much Water is a top-down castaway simulator with an exquisite "splash" of humour, and a captivating story.

[b]Hello Yello![/b] My name is Filip, and I am the developer of Too Much Water I have seen many different versions of Too Much Water. Likewise, Too Much Water has seen many different versions of me. It really shows how much I've grown as both a person and a game developer. I have made many attempts to make Too Much Water feel how I want it to. It was on this current attempt that I wrongly convinced myself that this would be the one. [i]"I didn't want to lose the progress that I had already made. I felt like I was on a roll. I could not be stopped."[/i] Fast forward to today, and I am constantly suffering from and- worse- fighting burnout, digging me deeper into that hole. Fitting new content in with code I wrote when I was fifteen is stressful and unpredictable. When something goes wrong, I feel helpless. I want to make this game a better experience for everyone, but I need time to do that. One mistake I made while working on this project was I was constantly working against the clock. My life was full of stress to the point where I lost sleep over some of the most insignificant issues. I had to get one more line of code in before I could rest just a little bit easier. Don't get me wrong- I loved programming. I still do! I could do it for days on end and never get tired. It was my go-to activity when I was stressed or bored. As the scope of the game got larger and less clear, I found myself stepping away from working on the project for longer and longer periods of time just to give myself a break. A break from what I loved to do. [i]In a way, working on Too Much Water was my zen, but it was also my Hell.[/i] [b]Despite all this, I remain optimistic.[/b] I am not giving up on Too Much Water. I am simply restarting the project with a clean canvas. A canvas that will be painted, polished, framed, and hung up for everyone to observe in the world's largest museum- the Internet. If you'd like to be a part of this journey or even if you're remotely curious, I ask you to check out the game and join the [url=https://discord.gg/2zch5Dv]Discord server[/url]. Let me know what you think of the project. I'll be taking all feedback, every single point, and improving the new game based on those criticisms. Thank you for reading. Join the Discord Server: https://discord.gg/2zch5Dv