The Quantum Update (v1.5)

We Need To Go Deeper

DIVE. DISCOVER. DIE. Crew a submarine with friends in We Need To Go Deeper - a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe.

[previewyoutube=wLdbAB_UfVo;full][/previewyoutube] A new biome has arrived, and it's chaos incarnate. [h1]Features[/h1] [list] [*][b]NEW Biome: The Micro Depths[/b]- A chaotic new 2nd layer biome filled with microscopic monstrosities that aren't so microscopic any more. Behemoth viruses, bacteria, and protozoa populate these hazy waters, alongside the remnants of an atom-age experiment gone wrong. [*][b]NEW Enemies[/b] - The enlarged denizens of The Micro Depths are a uniquely erratic threat, with many able to replicate themselves, conglomerate together into self-healing configurations, or extend out sticky substances to drain anything that comes near. [*][b]NEW Affliction[/b] - The waters here are capable of changing the atomic structure of any who are exposed to it for extended periods, introducing a new affliction known as Atomic Disorder. Should you contract it, Atomic Disorder will rearrange your atoms into smaller or larger configurations at random. [*][b]NEW Boss[/b] - An enlarged protozoa known only as [b]The Hydra [/b]guards the exit to these depths. If the wild flaying of its facial tendrils don't kill you first, one of its many budding offspring will. [*][b]NEW Civilization[/b] - The Micronauts' research base is said to still remain in these waters, alongside much of their abandoned equipment. [/list] [h1]Additional Changes[/h1] [list] [*][b]Two new achievements [/b]have been added - Herculean and Mi-nope-sis. [*][b]Updated network tools[/b] - should result in possibly improved cross-platform support, as well as overall smoother experience connecting to lobbies. [*]Awakened Mode fix - Players should no longer be able to join Awakened Mode games in progress once they've started. [*]Fixed broken reference preventing the "not enough money" message from appearing in the catalog. [*]Atomique colliders reduced to allow it to fit in tighter spaces. [*]Backend for universal enemy spawning fixed, should result in more reliable event enemy spawn rates. [/list] [h1]Buried Treasure Edition Add-ons[/h1] [img]{STEAM_CLAN_IMAGE}/25605478/db1ebf5e9a584494a7a6b92ee0fb8d98bc360e3c.png[/img] Those of you who own the Buried Treasure DLC have some new surprises in store! With the new biome comes [b]two new music tracks that we've added to the soundtrack[/b]! In addition, we've also compiled together a [b]Bonus Artbook [/b] PDF that showcases concept art and development history on We Need To Go Deeper's post-launch content! You get all this for FREE if you own the Buried Treasure DLC! ------------------ As always, let us know what you think of the new update! Happy Diving!