Fantasy Magic third-person MO Action RPG. Confrontations of magicians and knights on separate arenas in PvP and PvE. Fight! 🐺 Or run!
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⭐1. The new winter location has been produced.
⭐2. The new kind of mobs has been introduced - Dragonbugs.
⭐3. Added the effects of rain, snowfall, blizzard, fog, thunder and lightning.
⭐4. Fixed the error of incorrect rotation of mobs when they move.
⭐5. Mountains and decorative objects have been added to the locations.
⭐6. Improved the system of interaction of collisions with mobs.
⭐7. Added the new type of magical frontal energy blows SOUL.
⭐8. Added graphics settings (quality, effects, fullscreen).
⭐9. Saving/updating game settings now occurs via a database on the server, and not through a local file.
⭐10. Fixed the bug of double/triple magic strikes on the square.
⭐11. Improved animations of all types of warriors.
⭐12. The shield force field has been introduced.
⭐13. Improved settings for physics, colliders and solids.
⭐14. Improved graphics, special effects and graphical interface.
⭐15. A new mouse wheel control has been introduced - selecting an item in battle.
⭐16. Introduced a new control by pressing the middle mouse button - a blow with SOUL-type magic.
⭐17. Fixed the error of incorrect return from the battle to the camp.
⭐18. Improved item balance.
⭐19. Now the warriors can get tired when running and go to a step.
⭐20. Now it is impossible to enter the battle if the warrior carries with him items that he cannot use.
⭐21. The information about the locations and their screenshots have changed.
⭐22. The visual display panel of the activity mode in the game F1, F2, F3 and # has been implemented.
⭐23. Added new music and a number of sound effects.
⭐24. Now mobs die as naturally as the characters of warriors - through the RagDoll system.
⭐25. Now the lava consists of splines and is visually close to the real one.
⭐26. Added water in the form of flowing streams and puddles.
⭐27. Now, if it's raining or wet on the location, the characters and their clothes look wet.
⭐28. The reactions of surfaces (water, stone, wood, lava, earth, snow, ice) to explosions near them are introduced.
⭐29. Fixed the game freezing when exiting a battle when a warrior is dead.
⭐30. The system for tracking long sounds of frequent post effects has been implemented to prevent noise loads.
⭐31. A new system of footstep sounds on different surfaces with footprints (Footstep System from Invector) has been introduced.
⭐32. Introduced Volumetric Blood Fluids - a new system of realistic wounds, cuts and blood splashes (from melee weapon damage).
⭐33. Fixed the rare connection failure error on the client when sending hit fixing packets in battle if the player is no longer on the map.
⭐34. The logo with the version and the start video appeared when entering the game.
⭐35. Fixed the error of not enabling the RagDoll system for mobs from non-master clients.
⭐36. Added an effect on portals that shows the exit point.
⭐37. Additionally, the noise load on the player entering the battle is reduced.
⭐38. Fixed problems with ground and air mobs when changing the master client in battle.
⭐39. Added a panel for enabling random or specific melee weapon strikes.
⭐40. Added mystical prints, inscriptions and pools of blood.
⭐41. Fixed the error of requests to Steam via Steamworks.NET provided IL2CPP.
⭐42. The graphics and code were optimized.
⭐43. Many other minor corrections have been made.
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👉🏻All promotions are valid until January 1, 2022.