The MOAB Update is here!

Afghanistan '11

Afghanistan '11 is the sequel to the highly praised and innovative Vietnam '65. It enhances and builds on it: Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!

[b]Afghanistan ’11[/b] is getting an update with many new exciting features, and it’s completely FREE! Before we talk about it, though, we want to announce that [b]Afghanistan ’11 is now 34% off[/b], so if you still don’t have it and you are interested (of course you are, why else would you be here otherwise?) go grab it RIGHT NOW! The discount will last for a week. But let’s get back to the update and talk about it! https://youtu.be/1CrL8fvhxzE he first and probably most important new feature is the [b]MOAB![/b] The MOAB is a very interesting weapon: it costs a lot in terms of PP and HM but if used correctly it can be a huge asset. It disables the Taliban and Militia caves and kills enemy units in the bomb radius. High risk – High reward! The second new feature helps your logistics: it carries your troops and vehicles around the map in a safer and more efficient way! With [b]Convoys[/b] you will be able to link up to 6 vehicles and move them together around the map while having the possibility to move each of these vehicles away from the convoy whenever you want. Are you mad because enemy mines blow up your “Buffalo” every single time you move it out of the base? Are you sick of having to move each one of your 24 vehicles? This one is for you! There are also many more features that will help to enhance your in-game experience, so let’s take a rapid look at them: - You can now drop Emergency UN Aid on villages - Explosions adjacent or on villages reduces HM - Helicopters can now rank up and have higher chance of surviving RPG fire - Added exit ambush stance to Infantry - Added hotkeys for Load (L) and Unload (U) actions - NATO icon colours changes after handover - Intel from villages now appear at less predictable intervals - There is no handover penalty if PP is negative - Repatriating units while PP is negative returns more PP - Added rappelling animation to SF unloading from helicopters in mountains - Units low on rations or fuel now warn the player before ending the turn - Units low on rations will leave ambush, observation point or sentry - Next / Previous unit buttons will work relative to the last unit selected And that about wraps it up for today we hope you enjoy this new update just as much as we did! There are many more updates to come, so stay tuned and keep playing Afghanistan ’11! http://store.steampowered.com/app/580710/Afghanistan_11/