I m having a moment in Divinity: Original Sin. I m lost in the limitless depths of my inventory, its small icons denoting vague categories which make me forget which character was meant to give what to whom, or where I put that unidentified sarong I swear I picked up in the last battle. Meanwhile, the NPCs in the market square around me are repeating their lines on 20-second loops. Quiet day on the market, it seems , says the lonely bougee lady, to absolutely no one. Yes, I think. It is. But it d be just that precious bit quieter if I stuck these blooming daggers between your ribs.