The Instant Confirmation Update

Some players love animations, while others would like a more snappy experience, and being able to advance and proceed as quickly as possible. In addition to a few graphical tweaks here and there, the puzzle verification animation (i.e. the stamping of gates being correct or wrong) can now be skipped by a simple mouse click while the animation is doing its thing. In detail, the following changes have been made in this update: [list] [*] If the left or right mouse button is clicked (anywhere on the screen) after a puzzle verification process is initiated, the remaining gates will be stamped correct or wrong at a [u]very[/u] high, constant speed. [*] The training-grounds-advance-next-gate-mechanism is redesigned (simplified into two gradient shadows). [*] When the mouse pointer is hovered above a signal which is already set to white or black by the player (i.e. [u]not[/u] applicable for signals with an initial predefined state/colour), white signals are shown a little darker, and black signals are shown a little lighter, to indicate that this particular signal can be changed. The degree of this darkening/lightening is now reduced a bit, to create a somewhat stronger visual effect when an [u]unset[/u] signal (which implicitly is already being mouse hovered) is set to active white or black. This is however a delicate balance. I tried to maintain enough darkening/lightening to still clearly distinguish between changeable and fixed/predefined signals (in addition to providing a visual effect when the mouse pointer is moved across the signal/gate array). But of course, these effects may appear different based on monitor differences/adjustments and player preferences. [/list] Any kind of feedback to the stuff mention above, either as comments to this post, or included in reviews, are [u]highly appreciated[/u]. As a solo developer, without a large team to ask for feedback on design decisions, it is super-valuable to get some kind of confirmation if things are moving in the right direction :) Enjoy the update, and enjoy the Steam Autumn Sale! [i]PS: If you think you may enjoy playing around with some light sources and mirrors for a few minutes, there's a free demo available for my second, upcoming game; Mirrors of Epiphany. The demo includes the first 10 puzzles. [/i]