[i]Hark the devs![/i]
A new day means a new update and this one is chunky!
[h2]You can now rebind your inputs![/h2]
Additionally, we have a slew of smaller changes and fixes!
[h3][b]PATCH NOTES:[/b][/h3]
[b]BUGFIXES[/b]
[list]
[*]Fixed a bug that would cause the game to crash if you played it offline from steam.
[*]Fixed a bug where breakable items would clip into grub cocoons.
[*]Fixed a bug where some elements would keep wobbling even if the psx wobble toggle was unchecked.
[*]Fixed a bug where Antares' barrels would be invulnerable in her hand after being broken once.
[*]The speed at which gravity affects zealot eyes should now be consistent and more lenient.
[/list]
[b]TWEAKS[/b]
[list]
[*]Adjustments for rocks (health reduced, damage when kicked increased)
[*]Adjustments for lightstones (deal more damage)
[*]Tweaked character creation UI to be ultra-widescreen friendly.
[/list]
[b]ADDITIONS[/b]
[list]
[*] Added button prompts to showcase use magic and use consumable inputs near their respective icons.
[*] Added input remapping menu.
[*] Added a slight ambient sound when in the city street's dark underground.
[/list]
[b]KNOWN ISSUES[/b]
[list]
[*] Some inputs cannot be chosen for remapping (namely, scroll wheel inputs).
[*] UI might give incorrect prompts if using exotic input mappings (i.e. additional mouse buttons)
[/list]