The future of Tavern Master!

Tavern Master

Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!

Hello everyone! It's 1 year anniversary of Tavern Master this Wednesday! Since release, there have been 6 big updates and 16 smaller ones which made the game have almost 2 times as much content as on the first day. As you may have noticed, the frequency of updates decreased in the last few months and the reason for that is that I started prototyping for a new game. I don't have anything to share yet on that but I hope I will be able to soon :) Regarding Tavern Master, there will most probably be 1 more big update (which I will talk about below), but it's not set in stone. I might take some breaks from the new game to come back to Tavern Master to refresh my mind a bit so I don't want to be too precise with plans, but it's pretty certain that my focus will be more on the new game :) One more reason why I plan on slowly moving away from Tavern Master is that it became too hard to make new features without breaking the old ones. Really important thing for me was to never break save files with a new update and that becomes a limitation of what I can do. I have read all of your suggestions, feedback, all messages on discord and every review, positive and negative, and I compiled all that in a document that I will use for future games in the same genre as Tavern Master :) Now, onto the details about the upcoming update :) One of the features that I had to postpone because of system limitations was adding a new type of tavern. I couldn't make the game run multiple taverns in parallel where you would be able to switch between taverns while your other ones are running in the background so I decided to make a winter tavern which you can play as a separate save file. That way you choose to either play a default map or winter map which has different rules. Some of you might remember this screenshot below. It shows a new type of bar which makes hot drinks for your guests who want to warm up after walking in the snow. [img]{STEAM_CLAN_IMAGE}/39618970/ccee55cea175999ec31d8b512ab115375570e311.png[/img] One more change would be the requirement of heating besides lights in order for guests to sit down and enjoy a drink or a meal :) [img]{STEAM_CLAN_IMAGE}/39618970/6be4f86b54854033e8fa9abed0fa05112815db02.png[/img] Below you can also see a bigger version of the new map [img]{STEAM_CLAN_IMAGE}/39618970/ebd1738119d52201f263da6ed604d99d1f2c315a.png[/img] I finished the hardest things for this update, mainly making the system support a completely different kind of tavern with different rules, but I am yet to add more changes compared to a default tavern. My estimate is that the new update will be released in January :) Making this game brought me a lot of joy in the last 12 months and I want to thank you all who played and gave your support and feedback!