The Future of RS2

Rock Simulator 2

Rock Simulator 2 is a multiplayer, meditative idle game with many secrets to uncover. Begin your journey in the hideaway to relax and enjoy the greatest objects created by mother nature!

Hello everyone! Let's discuss my plans and ideas for this title. Nothing is set in stone here so feel free to give me your best ideas. [h2][b]Rock Pass[/b][/h2] This is a top priority for me and the game, it provides additional content and provides extra revenue for me to continue making this game. [b]How will it work?[/b] When the pass is introduced it will contain content that can only be earned during the duration of the pass. After the seasonal pass content is removed, players will no longer be able to earn the rewards it contains. Players that have earned the rewards will keep them forever. This is the typical 'pass' seen in other games. I expect the cost of the Rock Pass to be 950 Obsidian (Around $6 USD) The pass will include 50+ Reward tiers. Seasonal content will remain in rotation for around 90 days. At the time of writing this, there is not a free tier. [h2][b]Ascend Update[/b][/h2] This is an idea I have had for a while. It will include the notorius 'Ascend map' free for everyone. along with a more difficult set of challenges to complete. With this update, I would like to introduce an 'Artifact' that will allow players to infinitely increase the level speed using excess Stones. [h2][b]Optional Voice Chat[/b][/h2] This is still on the bottom of the priority list BUT it is something that I would love to add. To be clear this will never be required and can be toggled off at any time. [h2][b]DLC[/b][/h2] DLC is a good place for me to continue the development of the game for years. These will most likely be map packs that can be purchased in-game for Obsidian. These will include their own rewards and challenges. Let me know what you think about these features and throw your own ideas out as well. I look forward to the future of RS2! Thank you! vinoo