THE FINAL BATTLE IS UPON US!

Vampirii

Prowl homes, explore neighborhoods, overcome random encounters, reveal dark secrets, and make difficult choices as a newly-risen vampire in this text-heavy visual novel. Make friends and enemies while surviving this new life in which one night you are the predator, another - the prey.

[img]{STEAM_CLAN_IMAGE}/45079568/0d0536e31701453089149b3835f1e0237e20ee2b.png[/img] I am glad to share that the larger portion of the game is already completed and that the end of the project is in sight. While the temptation to share details is great, players should be allowed to discover the game blind, at least once. With that said, here are a few tidbits: Once the player knows enough about the "what" and "why" about vampirism in the Vampirii universe, it will be time to take the fight to the enemy, resulting in a final battle. There will be three versions of it (two are pretty much finished), which will differ substantially of how you can handle the challenge. A common design issue in such cases is the tuning of the difficulty. Some may find it too easy, while others, too difficult. In Vampirrii, it is my belief that a standard play will yield a moderate challenge, which can be overcome easily once you learn what to do. For those who desire more and don't want to leave the game yet, Vampirii offers its own kind of endgame, including making the final kerfuffle doable again, with increasing difficulty and challenge.  Some other bad dudes here and there will hire additional warm bodies and will receive an upgrade to their arsenal. Until next time, Your developer