The "Even more Bugfixes" Update: New DEMO Version 2.3.5 (99.6f3)

Hello everyone! Next Fest is finally coming to an end, and we just got word from Steam about [b]our demo being one of the most played during the fest![/b] So, big thanks to everyone playing the demo and leaving feedback! Speaking of feedback, [b]your input was one of the most valuable things we gained from the fest.[/b] We're planning to make changes across the board [strike](pun intended)[/strike] in order to create a broader gaming experience, without neglecting the positive aspects from the original idea (those that worked so well in Origins). By the way, [b]would you like to keep playing the demo after Next Fest is over?[/b] We're still deciding whether to leave the demo up in the coming weeks, especially as we overhaul some current game systems in preparation for the future. [b]Let us know in the comments[/b] if you'd like to keep playing! So, without further ado, the changelog: [b]Changelog for Die in the Dungeon DEMO Version 2.3.4 (99.6):[/b] - [b]Added[/b] description tooltip on Obtainable Dice when hovering over text. - [b]Fixed[/b] softlock related to Spider Nest event and Cobweb Boots curse. - [b]Modified[/b] Origami Frog relic behavior. - [b]Reduced [/b] Counterfeit Note relic trigger value to 2 souls. - [b]Reduced[/b] Green Goo relic trigger value to 1 soul. - [b]Fixed[/b] relic selection rewards UI rendering in front of backpack menu. - [b]Adjusted[/b] Draw Dice button collision box. - [b]Fixed[/b] Tasty modifier triggering before all dice from the player have been executed. - [b]Fixed[/b] Moon Chakram relic not automatically ending battles when no enemy is left. - [b]Fixed[/b] audio out of sync with visual sliders. - [b]Fixed[/b] dice moving to the bottom right corner of the screen when double-clicking fast. - [b]Fixed[/b] multiple balance changes to enemies. Also, a hotfix was published shortly after to address an issue with the Grow property. Here it is: [b]Changelog for Die in the Dungeon DEMO Version 2.3.5 (99.6f3 HOTFIX):[/b] - [b]Fixed[/b] softlock due to bad text formatting on Grow property. That's all for today, [b]thank you for playing Die in the Dungeon![/b] https://store.steampowered.com/app/2077710