'The Early Spring Cleaning' Update is Live!

The Uncertain: Light At The End

The Uncertain is a story-driven adventure game set in a post-apocalyptic world. Humanity disappeared from the face of the Earth and has been replaced by robots. Together with Emily, one of the survivors, you will have to witness how people try to live in a world ruled by robots.

Everyone, hello! We’ve decided to start our grand Spring Cleaning a bit earlier this year. We are glad to reveal the biggest update for the game, in which we've fixed countless bugs and errors, updated animations and cutscenes, improved puzzles, fixed lip sync and made lots of smaller fixes, which make the game infinitely better! [b]Overall, this update features more than 70 improvements! [/b] Thank you for your continuous support! We are actively working on some of the most requested features, such as dialogue skip. These will come in future updates as soon, as they are ready for release. Have fun playing! [b]Major Changes:[/b] [b]Puzzles:[/b] [list] [*] We’ve updated the interface of the puzzle on level 9; [*] Improved and made the coupon puzzle more intuitive; [/list] [b]All cutscenes on levels 1,3,4,5,7,8, and 10 were fully reworked![/b] [b]Text and Audio:[/b] [list] [*] All subtitles now have the same text size; [*] Fixed Alex’s subtitles on levels 9, 7, and 12; [*] The magazine on the second level now has proper text; [*] Fixed Matt and Brian subtitles in their dialogue on level 6; [*] Fixed a rare bug when you could get a second magnetic key on the first level; [*] Corrected all instances of subtitle and game language mismatches; [*] That weird ‘Scotch’ thing is now properly called Duct Tape; [*] We’ve fixed English and Russian audio overlap; [*] Fixed the missing voiceover bug on levels 8 and 9; [*] Fixed character lip sync on levels 1, 8, 9, 10, 12; [/list] [b]Animations:[/b] [list] [*] All our characters have learned hand gestures and discovered how greatly it enhances their storytelling abilities! [*] We’ve also taught everyone to properly move their heads in the cutscenes; [*] Enhanced eye animations for all characters; [*] Updated the animations of Emily, Park and Matt on levels 1, 3, and 4; [/list] [b]Other fixes:[/b] [list] [*] Fixed various bugs and glitches related to the character models and usable items; [*] Fixed various cutscene glitches and bugs, such as missing, duplicated, or invisible characters; [*] Park won’t leave the bus after you find the Plasma Lance; [*] Fixed various bugs which could occur when you reload a save file on level 10; [*] Park’s inhaler lost its invisibility; [*] Fixed all items with missing textures; [*] Improved the lighting on levels 5, 7, and 8; [*] Items in the inventory are now inspectable and all used (no longer needed) items will be automatically removed from the inventory; [*] Added the interaction wheel for the VR helmet on level 8; [*] Fixed the robot’s FoV in the stealth part of level 6; [*] Fixed the camera and collision glitches on all game levels; [*] Matt will stop sleepwalking; [*] Now you can take a picture of Ember with your clock camera; [*] We’ve added the missing audio log on level 9. The achievement for all audio logs should be unlockable now; [*] Fixed the issue, when some of the settings didn’t apply correctly (mouse sensitivity, vsync, anti-aliasing, depth of field and sound settings); [*] Improved the game’s performance on the 1st and third levels; [/list]