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The Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series: 'We're not going to do a piss poor job with a game that's part of an IP that we care about' | Divinity: Original Sin 2 - Definitive Edition | Gamehypes
The Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series: 'We're not going to do a piss poor job with a game that's part of an IP that we care about'
The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. Gather your party. Master deep, tactical combat. Venture as a party of up to four - but know that only one of you will have the chance to become a God.
fter six years of development, Larian Studios has released Divinity: Original Sin The Board Game—a distillation of its unique approach to fantasy RPGs into a box full of cardboard and plastic. You can read my impressions of the game for a full rundown, but suffice to say, I think it's something really special. So I was grateful to get the opportunity at the launch event to talk to Kieron Kelly, publishing coordinator at Larian and the overseer of the project, about how it all came together...
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